ResidualVM logo ResidualVM website - Forums - Contact us BuildBot - Doxygen - Wiki curved edge

actor.h File Reference

#include "engines/grim/pool.h"
#include "engines/grim/object.h"
#include "engines/grim/color.h"
#include "math/vector3d.h"
#include "math/angle.h"
#include "math/quat.h"
Include dependency graph for actor.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.


struct  Grim::Plane
struct  Grim::Shadow
class  Grim::Actor
 Actor represents a 3D character on screen. More...
class  Grim::Actor::ActionChore
struct  Grim::Actor::PathNode


namespace  Grim


#define MAX_SHADOWS   8


typedef Common::List< Plane > Grim::SectorListType

Define Documentation

#define MAX_SHADOWS   8

Definition at line 53 of file actor.h.

Generated on Sat Sep 19 2020 05:02:37 for ResidualVM by doxygen 1.7.1
curved edge   curved edge