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gfx_base.h File Reference

#include "math/vector3d.h"
#include "math/quat.h"
#include "graphics/pixelbuffer.h"
#include "common/str.h"
#include "common/rect.h"
#include "engines/grim/material.h"
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Classes

class  Grim::GfxBase

Namespaces

namespace  Graphics
namespace  Grim

Enumerations

enum  Grim::colorFormat {
  Grim::BM_RGB565 = 1, Grim::BM_RGB1555 = 2, Grim::BM_RGBA = 3, Grim::BM_BGR888 = 4,
  Grim::BM_BGRA = 5
}
 

The Color-formats used for bitmaps in Grim Fandango/Escape From Monkey Island.

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Functions

GfxBase * Grim::CreateGfxOpenGL ()
GfxBase * Grim::CreateGfxOpenGLShader ()
GfxBase * Grim::CreateGfxTinyGL ()

Variables

GfxBase * Grim::g_driver = nullptr


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