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Wintermute::SaveLoad Class Reference

#include <saveload.h>

List of all members.

Static Public Member Functions

static bool emptySaveSlot (int slot)
static bool isSaveSlotUsed (int slot)
static Common::String getSaveSlotDescription (int slot)
static void getSaveSlotTimestamp (int slot, TimeDate *time)
static Common::String getSaveSlotFilename (int slot)
static bool loadGame (const Common::String &filename, BaseGame *gameRef)
static bool saveGame (int slot, const char *desc, bool quickSave, BaseGame *gameRef)
static bool initAfterLoad ()
static void afterLoadScene (void *scene, void *data)
static void afterLoadRegion (void *region, void *data)

Static Private Member Functions

static void afterLoadSubFrame (void *subframe, void *data)
static void afterLoadSound (void *sound, void *data)
static void afterLoadFont (void *font, void *data)
static void afterLoadScript (void *script, void *data)

Detailed Description

Definition at line 36 of file saveload.h.


Member Function Documentation

void Wintermute::SaveLoad::afterLoadFont ( void *  font,
void *  data 
) [static, private]

Definition at line 152 of file saveload.cpp.

void Wintermute::SaveLoad::afterLoadRegion ( void *  region,
void *  data 
) [static]

Definition at line 135 of file saveload.cpp.

void Wintermute::SaveLoad::afterLoadScene ( void *  scene,
void *  data 
) [static]

Definition at line 130 of file saveload.cpp.

void Wintermute::SaveLoad::afterLoadScript ( void *  script,
void *  data 
) [static, private]

Definition at line 157 of file saveload.cpp.

void Wintermute::SaveLoad::afterLoadSound ( void *  sound,
void *  data 
) [static, private]

Definition at line 147 of file saveload.cpp.

void Wintermute::SaveLoad::afterLoadSubFrame ( void *  subframe,
void *  data 
) [static, private]

Definition at line 141 of file saveload.cpp.

bool Wintermute::SaveLoad::emptySaveSlot ( int  slot  )  [static]

Definition at line 201 of file saveload.cpp.

Common::String Wintermute::SaveLoad::getSaveSlotDescription ( int  slot  )  [static]

Definition at line 172 of file saveload.cpp.

Common::String Wintermute::SaveLoad::getSaveSlotFilename ( int  slot  )  [static]

Definition at line 161 of file saveload.cpp.

void Wintermute::SaveLoad::getSaveSlotTimestamp ( int  slot,
TimeDate time 
) [static]

Definition at line 183 of file saveload.cpp.

bool Wintermute::SaveLoad::initAfterLoad (  )  [static]

Definition at line 118 of file saveload.cpp.

bool Wintermute::SaveLoad::isSaveSlotUsed ( int  slot  )  [static]

Definition at line 193 of file saveload.cpp.

bool Wintermute::SaveLoad::loadGame ( const Common::String filename,
BaseGame gameRef 
) [static]

Definition at line 46 of file saveload.cpp.

bool Wintermute::SaveLoad::saveGame ( int  slot,
const char *  desc,
bool  quickSave,
BaseGame gameRef 
) [static]

Definition at line 87 of file saveload.cpp.


The documentation for this class was generated from the following files:


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