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lipsync.h

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00001 /* ResidualVM - A 3D game interpreter
00002  *
00003  * ResidualVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the COPYRIGHT
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef GRIM_LIPSYNC_H
00024 #define GRIM_LIPSYNC_H
00025 
00026 #include "common/str.h"
00027 
00028 #include "engines/grim/object.h"
00029 
00030 namespace Common {
00031 class SeekableReadStream;
00032 }
00033 
00034 namespace Grim {
00035 
00036 class LipSync : public Object {
00037 public:
00038     LipSync(const Common::String &filename, Common::SeekableReadStream *data);
00039     ~LipSync();
00040 
00041     int getAnim(int pos);
00042     bool isValid() { return _numEntries > 0; }
00043     const Common::String &getFilename() const { return _fname; };
00044 
00045 private:
00046     struct LipEntry {
00047         uint16 frame;
00048         uint16 anim;
00049     };
00050 
00051     struct PhonemeAnim {
00052         uint16 phoneme;
00053         uint16 anim;
00054     };
00055 
00056     LipEntry *_entries;
00057     int _numEntries;
00058 
00059     static const PhonemeAnim _animTable[];
00060     static const int _animTableSize;
00061     Common::String _fname;
00062 };
00063 
00064 } // end of namespace Grim
00065 
00066 #endif
00067 


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