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animsoundtrigger.h

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00001 /* ResidualVM - A 3D game interpreter
00002  *
00003  * ResidualVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the AUTHORS
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef STARK_RESOURCES_ANIM_SOUND_TRIGGER_H
00024 #define STARK_RESOURCES_ANIM_SOUND_TRIGGER_H
00025 
00026 #include "common/str.h"
00027 
00028 #include "engines/stark/resources/object.h"
00029 
00030 namespace Stark {
00031 
00032 namespace Formats {
00033 class XRCReadStream;
00034 }
00035 
00036 namespace Resources {
00037 
00038 class AnimSkeleton;
00039 
00045 class AnimSoundTrigger : public Object {
00046 public:
00047     static const Type::ResourceType TYPE = Type::kAnimSoundTrigger;
00048 
00049     enum SubType {
00050         kAnimTriggerSound = 1
00051     };
00052 
00053     AnimSoundTrigger(Object *parent, byte subType, uint16 index, const Common::String &name);
00054     virtual ~AnimSoundTrigger();
00055 
00056     // Resource API
00057     void readData(Formats::XRCReadStream *stream) override;
00058     void printData() override;
00059     void onAllLoaded() override;
00060     void onGameLoop() override;
00061 
00062 private:
00063     uint32 _soundStockType;
00064     uint32 _soundTriggerTime;
00065 
00066     AnimSkeleton *_anim;
00067     bool _alreadyPlayed;
00068     uint _timeRemainingBeforeLoop;
00069 };
00070 
00071 } // End of namespace Resources
00072 } // End of namespace Stark
00073 
00074 #endif // STARK_RESOURCES_ANIM_SOUND_TRIGGER_H


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