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topmenu.h

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00001 /* ResidualVM - A 3D game interpreter
00002  *
00003  * ResidualVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the AUTHORS
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef STARK_UI_TOPMENU_H
00024 #define STARK_UI_TOPMENU_H
00025 
00026 #include "common/scummsys.h"
00027 #include "common/rect.h"
00028 
00029 #include "engines/stark/ui/window.h"
00030 
00031 namespace Stark {
00032 
00033 class VisualImageXMG;
00034 class Button;
00035 
00036 namespace Resources {
00037 class Sound;
00038 }
00039 
00040 class TopMenu : public Window {
00041 public:
00042     TopMenu(Gfx::Driver *gfx, Cursor *cursor);
00043     ~TopMenu() override;
00044 
00045     // Window API
00046     void onGameLoop() override;
00047     void onRender() override;
00048     void onMouseMove(const Common::Point &pos) override;
00049     void onClick(const Common::Point &pos) override;
00050 
00052     void onScreenChanged();
00053 
00055     void notifyInventoryItemEnabled(uint16 itemIndex);
00056 
00058     void notifyDiaryEntryEnabled();
00059 
00060 private:
00061     Button *getButtonAtPosition(const Common::Point &point) const;
00062     bool isAnimationPlaying() const;
00063     void updateAnimations();
00064 
00065     bool _widgetsVisible;
00066 
00067     Button *_inventoryButton;
00068     Button *_exitButton;
00069     Button *_optionsButton;
00070     int _newInventoryItemExplosionAnimTimeRemaining;
00071     int _newInventoryItemChestClosingAnimTimeRemaining;
00072     int _newDiaryEntryAnimTimeRemaining;
00073     Resources::Sound *_inventoryNewItemSound;
00074 };
00075 
00076 } // End of namespace Stark
00077 
00078 #endif // STARK_UI_TOPMENU_H


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