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Wintermute::ShadowVolumeOpenGL Class Reference

#include <shadow_volume_opengl.h>

Inheritance diagram for Wintermute::ShadowVolumeOpenGL:
Collaboration diagram for Wintermute::ShadowVolumeOpenGL:

List of all members.

Public Member Functions

 ShadowVolumeOpenGL (BaseGame *inGame)
virtual ~ShadowVolumeOpenGL ()
bool renderToStencilBuffer () override
bool renderToScene () override

Private Member Functions

bool render ()
bool initMask () override

Private Attributes

ShadowVertex _shadowMask [4]

Detailed Description

Definition at line 36 of file shadow_volume_opengl.h.

Constructor & Destructor Documentation

Wintermute::ShadowVolumeOpenGL::ShadowVolumeOpenGL ( BaseGame inGame  ) 

Definition at line 38 of file shadow_volume_opengl.cpp.

Wintermute::ShadowVolumeOpenGL::~ShadowVolumeOpenGL (  )  [virtual]

Definition at line 42 of file shadow_volume_opengl.cpp.

Member Function Documentation

bool Wintermute::ShadowVolumeOpenGL::initMask (  )  [override, private, virtual]

Implements Wintermute::ShadowVolume.

Definition at line 148 of file shadow_volume_opengl.cpp.

bool Wintermute::ShadowVolumeOpenGL::render (  )  [private]

Definition at line 46 of file shadow_volume_opengl.cpp.

bool Wintermute::ShadowVolumeOpenGL::renderToScene (  )  [override, virtual]

Implements Wintermute::ShadowVolume.

Definition at line 105 of file shadow_volume_opengl.cpp.

bool Wintermute::ShadowVolumeOpenGL::renderToStencilBuffer (  )  [override, virtual]

Implements Wintermute::ShadowVolume.

Definition at line 60 of file shadow_volume_opengl.cpp.

Member Data Documentation

The documentation for this class was generated from the following files:

Generated on Sat Sep 26 2020 05:04:13 for ResidualVM by doxygen 1.7.1
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