ResidualVM logo ResidualVM website - Forums - Contact us BuildBot - Doxygen - Wiki curved edge

xa.h File Reference

Sound decoder used in engines:

  • sword1 (PSX port of the game)
  • sword2 (PSX port of the game)
  • tinsel (PSX port of the game).
More...

#include "common/types.h"
Include dependency graph for xa.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  Common
 

Internal interface to the QuickTime audio decoder.


namespace  Audio
 

Internal interfaces to the ADPCM decoders.


Functions

RewindableAudioStream * Audio::makeXAStream (Common::SeekableReadStream *stream, int rate, DisposeAfterUse::Flag disposeAfterUse=DisposeAfterUse::YES)
 Takes an input stream containing XA ADPCM sound data and creates an RewindableAudioStream from that.

Detailed Description

Sound decoder used in engines:

  • sword1 (PSX port of the game)
  • sword2 (PSX port of the game)
  • tinsel (PSX port of the game).

Definition in file xa.h.



Generated on Sat May 25 2019 05:03:37 for ResidualVM by doxygen 1.7.1
curved edge   curved edge