ResidualVM logo ResidualVM website - Forums - Contact us BuildBot - Doxygen - Wiki curved edge

followpathlight.h

Go to the documentation of this file.
00001 /* ResidualVM - A 3D game interpreter
00002  *
00003  * ResidualVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the AUTHORS
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef STARK_MOVEMENT_FOLLOW_PATH_LIGHT_H
00024 #define STARK_MOVEMENT_FOLLOW_PATH_LIGHT_H
00025 
00026 #include "engines/stark/movement/movement.h"
00027 
00028 namespace Stark {
00029 
00030 namespace Resources {
00031 class Light;
00032 class Path;
00033 }
00034 
00038 class FollowPathLight : public Movement {
00039 public:
00040     FollowPathLight(Resources::ItemVisual *item);
00041     virtual ~FollowPathLight();
00042 
00043     // Movement API
00044     void start() override;
00045     void onGameLoop() override;
00046     void stop(bool force = false) override;
00047     uint32 getType() const override;
00048     void saveLoad(ResourceSerializer *serializer) override;
00049 
00051     void setPath(Resources::Path *path);
00052 
00054     void setLight(Resources::Light *light);
00055 
00057     void setSpeed(float speed);
00058 
00059 private:
00060     Resources::Path *_path;
00061     Resources::Light *_light;
00062     float _speed;
00063 
00064     float _position;
00065     bool _previouslyEnabled;
00066 };
00067 
00068 } // End of namespace Stark
00069 
00070 #endif // STARK_MOVEMENT_FOLLOW_PATH_LIGHT_H


Generated on Sat Feb 16 2019 05:00:51 for ResidualVM by doxygen 1.7.1
curved edge   curved edge