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Math::MatrixType< dim, 1 > Member List

This is the complete list of members for Math::MatrixType< dim, 1 >, including all inherited members.
difference(const Matrix< rows, cols > &m1, const Matrix< rows, cols > &m2)Math::MatrixBase< dim, 1 > [static]
dotProduct(const Vector(dim)&v) const Math::MatrixType< dim, 1 >
dotProduct(const Vector(d)&v1, const Vector(d)&v2)Math::MatrixType< dim, 1 > [inline, static]
getData()Math::MatrixBase< dim, 1 > [inline]
getData() constMath::MatrixBase< dim, 1 > [inline]
getDistanceTo(const Vector(dim)&point) const Math::MatrixType< dim, 1 >
getMagnitude() const Math::MatrixType< dim, 1 >
getNegative() constMath::MatrixBase< dim, 1 >
getRow(int row)Math::MatrixBase< dim, 1 >
getSquareMagnitude() const Math::MatrixType< dim, 1 >
getThis() constMath::MatrixBase< dim, 1 > [inline, protected]
getThis()Math::MatrixBase< dim, 1 > [inline, protected]
getValue(int i) const Math::MatrixType< dim, 1 > [inline]
MatrixBase< dim, 1 >::getValue(int row, int col) constMath::MatrixBase< dim, 1 > [inline]
isZero() constMath::MatrixBase< dim, 1 >
MatrixBase()Math::MatrixBase< dim, 1 > [protected]
MatrixBase(const float *data)Math::MatrixBase< dim, 1 > [protected]
MatrixBase(const MatrixBase< rows, cols > &m)Math::MatrixBase< dim, 1 > [protected]
MatrixType()Math::MatrixType< dim, 1 > [inline, protected]
MatrixType(const float *data)Math::MatrixType< dim, 1 > [inline, protected]
MatrixType(const MatrixBase< dim, 1 > &m)Math::MatrixType< dim, 1 > [inline, protected]
normalize()Math::MatrixType< dim, 1 >
operator const Matrix< rows, cols > &() constMath::MatrixBase< dim, 1 > [inline]
operator Matrix< rows, cols > &()Math::MatrixBase< dim, 1 > [inline]
operator()(int row, int col)Math::MatrixBase< dim, 1 > [inline]
operator()(int row, int col) constMath::MatrixBase< dim, 1 > [inline]
operator*=(float factor)Math::MatrixBase< dim, 1 >
operator+=(const Matrix< rows, cols > &m)Math::MatrixBase< dim, 1 >
operator-=(const Matrix< rows, cols > &m)Math::MatrixBase< dim, 1 >
operator/=(float factor)Math::MatrixBase< dim, 1 >
operator=(const Matrix< rows, cols > &m)Math::MatrixBase< dim, 1 >
product(const Matrix< rows, cols > &m1, float factor)Math::MatrixBase< dim, 1 > [static]
quotient(const Matrix< rows, cols > &m1, float factor)Math::MatrixBase< dim, 1 > [static]
readFromStream(Common::ReadStream *stream)Math::MatrixType< dim, 1 >
setData(const float *data)Math::MatrixBase< dim, 1 >
setValue(int i, float val)Math::MatrixType< dim, 1 > [inline]
MatrixBase< dim, 1 >::setValue(int row, int col, float value)Math::MatrixBase< dim, 1 > [inline]
sum(const Matrix< rows, cols > &m1, const Matrix< rows, cols > &m2)Math::MatrixBase< dim, 1 > [static]
value(int i)Math::MatrixType< dim, 1 > [inline, protected]
value(int i) const Math::MatrixType< dim, 1 > [inline, protected]
Vector(dim) getNormalized() const Math::MatrixType< dim, 1 >


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