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graphics/opengl/surfacerenderer.h File Reference

#include "math/rect2d.h"
#include "graphics/opengl/system_headers.h"
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class  OpenGL::SurfaceRenderer
 A renderer to draw textures as two dimensional surfaces to the screen. More...
class  OpenGL::FixedSurfaceRenderer


namespace  OpenGL


SurfaceRenderer * OpenGL::createBestSurfaceRenderer ()

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