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lapi.h File Reference

#include "engines/grim/lua/lua.h"
#include "engines/grim/lua/lobject.h"
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namespace  Grim


TObject * Grim::luaA_Address (lua_Object o)
void Grim::luaA_pushobject (TObject *o)
void Grim::luaA_packresults ()
int32 Grim::luaA_passresults ()
void Grim::set_normalized (TObject *d, TObject *s)

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