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Grim::SetShadow Struct Reference

Set shadow data (EMI). More...

#include <set.h>

Collaboration diagram for Grim::SetShadow:

List of all members.

Public Member Functions

 SetShadow ()
void loadBinary (Common::SeekableReadStream *data, Set *set)
void saveState (SaveGame *savedState) const
void restoreState (SaveGame *savedState)

Public Attributes

Common::String _name
Math::Vector3d _shadowPoint
int _numSectors
Common::List< Common::String_sectorNames
Color _color

Detailed Description

Set shadow data (EMI).

Definition at line 213 of file set.h.


Constructor & Destructor Documentation

Grim::SetShadow::SetShadow (  ) 

Definition at line 708 of file set.cpp.


Member Function Documentation

void Grim::SetShadow::loadBinary ( Common::SeekableReadStream data,
Set set 
)

Definition at line 711 of file set.cpp.

void Grim::SetShadow::restoreState ( SaveGame savedState  ) 

Definition at line 760 of file set.cpp.

void Grim::SetShadow::saveState ( SaveGame savedState  )  const

Definition at line 749 of file set.cpp.


Member Data Documentation

Definition at line 223 of file set.h.

Definition at line 219 of file set.h.

Definition at line 221 of file set.h.


The documentation for this struct was generated from the following files:


Generated on Sat Mar 16 2019 05:06:15 for ResidualVM by doxygen 1.7.1
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