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Grim::Imuse Member List

This is the complete list of members for Grim::Imuse, including all inherited members.
_attributesGrim::Imuse [private]
_callbackFpsGrim::Imuse [private]
_curMusicSeqGrim::Imuse [private]
_curMusicStateGrim::Imuse [private]
_demoGrim::Imuse [private]
_mutexGrim::Imuse [private]
_pauseGrim::Imuse [private]
_seqMusicTableGrim::Imuse [private]
_soundGrim::Imuse [private]
_stateMusicTableGrim::Imuse [private]
_trackGrim::Imuse [private]
allocSlot(int priority)Grim::Imuse [private]
callback()Grim::Imuse [private]
cloneToFadeOutTrack(Track *track, int fadeDelay)Grim::Imuse [private]
fadeOutMusic(int fadeDelay)Grim::Imuse [private]
fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int pan)Grim::Imuse [private]
findTrack(const char *soundName)Grim::Imuse
flushTrack(Track *track)Grim::Imuse [private]
flushTracks()Grim::Imuse
getCountPlayedTracks(const char *soundName)Grim::Imuse
getCurMusicPan()Grim::Imuse
getCurMusicSoundName()Grim::Imuse
getCurMusicVol()Grim::Imuse
getPosIn16msTicks(const char *soundName)Grim::Imuse
getSoundStatus(const char *soundName)Grim::Imuse
getVolume(const char *soundName)Grim::Imuse
Imuse(int fps, bool demo)Grim::Imuse
isVoicePlaying()Grim::Imuse
makeMixerFlags(int32 flags)Grim::Imuse [private]
moveToFadeOutTrack(Track *track, int fadeDelay)Grim::Imuse [private]
pause(bool pause)Grim::Imuse
playMusic(const ImuseTable *table, int atribPos, bool sequence)Grim::Imuse [private]
refreshScripts()Grim::Imuse
resetState()Grim::Imuse
restoreState(SaveGame *savedState)Grim::Imuse
saveState(SaveGame *savedState)Grim::Imuse
selectVolumeGroup(const char *soundName, int volGroupId)Grim::Imuse [private]
setFadePan(const char *soundName, int destPan, int duration)Grim::Imuse
setFadeVolume(const char *soundName, int destVolume, int duration)Grim::Imuse
setHookId(const char *soundName, int hookId)Grim::Imuse
setMusicSequence(int seqId)Grim::Imuse
setMusicState(int stateId)Grim::Imuse
setPan(const char *soundName, int pan)Grim::Imuse
setPriority(const char *soundName, int priority)Grim::Imuse
setVolume(const char *soundName, int volume)Grim::Imuse
startMusic(const char *soundName, int hookId, int volume, int pan)Grim::Imuse
startMusicWithOtherPos(const char *soundName, int hookId, int volume, int pan, Track *otherTrack)Grim::Imuse
startSfx(const char *soundName, int priority=127)Grim::Imuse
startSound(const char *soundName, int volGroupId, int hookId, int volume, int pan, int priority, Track *otherTrack)Grim::Imuse
startVoice(const char *soundName, int volume=127, int pan=64)Grim::Imuse
stopAllSounds()Grim::Imuse
stopSound(const char *soundName)Grim::Imuse
switchToNextRegion(Track *track)Grim::Imuse [private]
timerHandler(void *refConf)Grim::Imuse [private, static]
~Imuse()Grim::Imuse


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