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winexe.h

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00001 /* ScummVM - Graphic Adventure Engine
00002  *
00003  * ScummVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the COPYRIGHT
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef COMMON_WINEXE_H
00024 #define COMMON_WINEXE_H
00025 
00026 #include "common/hash-str.h"
00027 #include "common/str.h"
00028 
00029 namespace Common {
00030 
00032 enum WinResourceType {
00033     kWinCursor       = 0x01,
00034     kWinBitmap       = 0x02,
00035     kWinIcon         = 0x03,
00036     kWinMenu         = 0x04,
00037     kWinDialog       = 0x05,
00038     kWinString       = 0x06,
00039     kWinFontDir      = 0x07,
00040     kWinFont         = 0x08,
00041     kWinAccelerator  = 0x09,
00042     kWinRCData       = 0x0A,
00043     kWinMessageTable = 0x0B,
00044     kWinGroupCursor  = 0x0C,
00045     kWinGroupIcon    = 0x0E,
00046     kWinVersion      = 0x10,
00047     kWinDlgInclude   = 0x11,
00048     kWinPlugPlay     = 0x13,
00049     kWinVXD          = 0x14,
00050     kWinAniCursor    = 0x15,
00051     kWinAniIcon      = 0x16,
00052     kWinHTML         = 0x17,
00053     kWinManifest     = 0x18
00054 };
00055 
00056 class WinResourceID {
00057 public:
00058     WinResourceID() { _idType = kIDTypeNull; }
00059     WinResourceID(String x) { _idType = kIDTypeString; _name = x; }
00060     WinResourceID(uint32 x) { _idType = kIDTypeNumerical; _id = x; }
00061 
00062     WinResourceID &operator=(const String &x);
00063     WinResourceID &operator=(uint32 x);
00064 
00065     bool operator==(const String &x) const;
00066     bool operator==(const uint32 &x) const;
00067     bool operator==(const WinResourceID &x) const;
00068 
00069     String getString() const;
00070     uint32 getID() const;
00071     String toString() const;
00072 
00073 private:
00075     enum IDType {
00076         kIDTypeNull,      
00077         kIDTypeNumerical, 
00078         kIDTypeString     
00079     } _idType;
00080 
00081     String _name;         
00082     uint32 _id;           
00083 };
00084 
00085 struct WinResourceID_Hash {
00086     uint operator()(const WinResourceID &id) const { return hashit(id.toString()); }
00087 };
00088 
00089 struct WinResourceID_EqualTo {
00090     bool operator()(const WinResourceID &id1, const WinResourceID &id2) const { return id1 == id2; }
00091 };
00092 
00093 } // End of namespace Common
00094 
00095 #endif


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