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winexe.h

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00001 /* ScummVM - Graphic Adventure Engine
00002  *
00003  * ScummVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the COPYRIGHT
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef COMMON_WINEXE_H
00024 #define COMMON_WINEXE_H
00025 
00026 #include "common/hash-str.h"
00027 #include "common/str.h"
00028 
00029 namespace Common {
00030 
00031 class WinResourceID {
00032 public:
00033     WinResourceID() { _idType = kIDTypeNull; }
00034     WinResourceID(String x) { _idType = kIDTypeString; _name = x; }
00035     WinResourceID(uint32 x) { _idType = kIDTypeNumerical; _id = x; }
00036 
00037     WinResourceID &operator=(const String &x);
00038     WinResourceID &operator=(uint32 x);
00039 
00040     bool operator==(const String &x) const;
00041     bool operator==(const uint32 &x) const;
00042     bool operator==(const WinResourceID &x) const;
00043 
00044     String getString() const;
00045     uint32 getID() const;
00046     String toString() const;
00047 
00048 private:
00050     enum IDType {
00051         kIDTypeNull,      
00052         kIDTypeNumerical, 
00053         kIDTypeString     
00054     } _idType;
00055 
00056     String _name;         
00057     uint32 _id;           
00058 };
00059 
00060 struct WinResourceID_Hash {
00061     uint operator()(const WinResourceID &id) const { return hashit(id.toString()); }
00062 };
00063 
00064 struct WinResourceID_EqualTo {
00065     bool operator()(const WinResourceID &id1, const WinResourceID &id2) const { return id1 == id2; }
00066 };
00067 
00068 } // End of namespace Common
00069 
00070 #endif


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