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Grim::BaseHead Member List

This is the complete list of members for Grim::BaseHead, including all inherited members.
loadJoints(ModelNode *nodes)=0Grim::BaseHead [pure virtual]
lookAt(bool entering, const Math::Vector3d &point, float rate, const Math::Matrix4 &matrix)=0Grim::BaseHead [pure virtual]
restoreState(SaveGame *state)=0Grim::BaseHead [pure virtual]
saveState(SaveGame *state) const =0Grim::BaseHead [pure virtual]
~BaseHead()Grim::BaseHead [inline, virtual]


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