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Math::Matrix< 4, 1 > Member List

This is the complete list of members for Math::Matrix< 4, 1 >, including all inherited members.
difference(const Matrix< rows, cols > &m1, const Matrix< rows, cols > &m2)Math::MatrixBase< r, c > [static]
getData()Math::MatrixBase< r, c > [inline]
getData() constMath::MatrixBase< r, c > [inline]
getNegative() constMath::MatrixBase< r, c >
getRow(int row)Math::MatrixBase< r, c >
getThis() constMath::MatrixBase< r, c > [inline, protected]
getThis()Math::MatrixBase< r, c > [inline, protected]
getValue(int row, int col) constMath::MatrixBase< r, c > [inline]
isZero() constMath::MatrixBase< r, c >
Matrix()Math::Matrix< 4, 1 >
Matrix(float lx, float ly, float lz, float lw)Math::Matrix< 4, 1 >
Matrix(const MatrixBase< 4, 1 > &m)Math::Matrix< 4, 1 >
Matrix(const float *data)Math::Matrix< 4, 1 >
MatrixBase()Math::MatrixBase< r, c > [protected]
MatrixBase(const float *data)Math::MatrixBase< r, c > [protected]
MatrixBase(const MatrixBase< rows, cols > &m)Math::MatrixBase< r, c > [protected]
MatrixType()Math::MatrixType< 4, 1 > [inline, protected]
MatrixType(const float *data)Math::MatrixType< 4, 1 > [inline, protected]
MatrixType(const MatrixBase< r, c > &m)Math::MatrixType< 4, 1 > [inline, protected]
operator const Matrix< rows, cols > &() constMath::MatrixBase< r, c > [inline]
operator Matrix< rows, cols > &()Math::MatrixBase< r, c > [inline]
operator()(int row, int col)Math::MatrixBase< r, c > [inline]
operator()(int row, int col) constMath::MatrixBase< r, c > [inline]
operator*=(float factor)Math::MatrixBase< r, c >
operator+=(const Matrix< rows, cols > &m)Math::MatrixBase< r, c >
operator-=(const Matrix< rows, cols > &m)Math::MatrixBase< r, c >
operator/=(float factor)Math::MatrixBase< r, c >
operator=(const Matrix< rows, cols > &m)Math::MatrixBase< r, c >
product(const Matrix< rows, cols > &m1, float factor)Math::MatrixBase< r, c > [static]
quotient(const Matrix< rows, cols > &m1, float factor)Math::MatrixBase< r, c > [static]
set(float lx, float ly, float lz, float lw)Math::Matrix< 4, 1 >
setData(const float *data)Math::MatrixBase< r, c >
setValue(int row, int col, float value)Math::MatrixBase< r, c > [inline]
sum(const Matrix< rows, cols > &m1, const Matrix< rows, cols > &m2)Math::MatrixBase< r, c > [static]
w()Math::Matrix< 4, 1 > [inline]
w() const Math::Matrix< 4, 1 > [inline]
x()Math::Matrix< 4, 1 > [inline]
x() const Math::Matrix< 4, 1 > [inline]
y()Math::Matrix< 4, 1 > [inline]
y() const Math::Matrix< 4, 1 > [inline]
z()Math::Matrix< 4, 1 > [inline]
z() const Math::Matrix< 4, 1 > [inline]


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