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select.cpp File Reference

#include "graphics/tinygl/zgl.h"
Include dependency graph for select.cpp:

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namespace  TinyGL


int TinyGL::glRenderMode (int mode)
void TinyGL::glSelectBuffer (int size, unsigned int *buf)
void TinyGL::glopInitNames (GLContext *c, GLParam *)
void TinyGL::glopPushName (GLContext *c, GLParam *p)
void TinyGL::glopPopName (GLContext *c, GLParam *)
void TinyGL::glopLoadName (GLContext *c, GLParam *p)
void TinyGL::gl_add_select (GLContext *c, unsigned int zmin, unsigned int zmax)

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