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ltask.h File Reference

#include "engines/grim/lua/lua.h"
#include "engines/grim/lua/lstate.h"
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struct  Grim::lua_Task


namespace  Grim


void Grim::lua_taskinit (lua_Task *task, lua_Task *next, StkId tbase, int results)
void Grim::lua_taskresume (lua_Task *task, Closure *closure, TProtoFunc *protofunc, StkId tbase)
StkId Grim::luaV_execute (lua_Task *task)
void Grim::start_script ()
void Grim::stop_script ()
void Grim::next_script ()
void Grim::identify_script ()
void Grim::pause_script ()
void Grim::pause_scripts ()
void Grim::unpause_script ()
void Grim::unpause_scripts ()
void Grim::find_script ()
void Grim::break_here ()
void Grim::sleep_for ()
void Grim::runtasks (LState *const rootState)

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