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#include <session.h>

Collaboration diagram for ICB::_game_session:

List of all members.

Public Member Functions

 _game_session ()
void ___init (const char *mission, const char *new_session_name)
void ___destruct ()
void Pre_initialise_objects ()
void Init_objects ()
void One_logic_cycle ()
void Script_cycle ()
void Pre_logic_event_check ()
const char * Fetch_session_name ()
const char * Fetch_h_session_name ()
const char * Fetch_session_h_name ()
const char * Fetch_session_cluster ()
uint32 Fetch_session_cluster_hash ()
void Initialise_set (const char *name, const char *cluster_name)
void UpdateOnOffCamera ()
PXcameraGetCamera ()
int SetOK ()
void SetReset ()
void Stage_draw ()
void Stage_draw_poly ()
void Display_mega_times ()
void UpdateMegaFX ()
void Rebuild_working_buffers ()
void Render_3d_nicos ()
void Show_lit_unlit_diagnostics ()
int32 GetSelectedPropId ()
void GetSelectedPropRGB (u_char &r, u_char &g, u_char &b)
bool8 IsPropSelected (const char *propName)
int32 GetSelectedMegaId ()
void GetSelectedMegaRGB (u_char &r, u_char &g, u_char &b)
uint32 Fetch_number_of_props ()
uint32 Fetch_number_of_objects ()
_logicFetch_object_struct (uint32 id)
uint32 Fetch_cur_id ()
uint32 Fetch_script_var ()
_object_status Fetch_object_status (uint32 id)
void Set_object_status (uint32 id, _object_status val)
const char * Fetch_object_name (uint32 id)
void Force_context_check (uint32 id)
uint32 Fetch_named_objects_id (const char *name) const
uint32 Fetch_object_integer_variable (const char *pcName, const char *pcVar) const
uint32 Validate_prop_anim (const char *anim_name)
uint32 Fetch_prop_state (char *prop_name)
void Set_prop_state (char *name, uint32 value)
void Script_version_check ()
bool8 Rig_test_mode ()
void Custom_simple_animator ()
void Custom_button_operated_door ()
void Custom_auto_door ()
void Reset_all_objects ()
void Process_player_floor_status ()
void Restart_player ()
bool8 Engine_start_interaction (const char *script, uint32 id)
void Setup_prop_sleep_states ()
void Awaken_doors ()
void Set_can_save (bool8 stat)
bool8 Can_save ()
mcodeFunctionReturnCodes fn_test (int32 &, int32 *)
mcodeFunctionReturnCodes fn_create_mega (int32 &, int32 *)
mcodeFunctionReturnCodes fn_prop_animate (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_voxel_image_path (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_xyz (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_pan (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_to_floor (int32 &, int32 *)
mcodeFunctionReturnCodes fn_init_from_nico_file (int32 &, int32 *)
mcodeFunctionReturnCodes fn_init_from_marker_file (int32 &, int32 *)
mcodeFunctionReturnCodes fn_shut_down_object (int32 &, int32 *)
mcodeFunctionReturnCodes fn_context_chosen_logic (int32 &, int32 *)
mcodeFunctionReturnCodes fn_pause (int32 &, int32 *)
mcodeFunctionReturnCodes fn_face_coord (int32 &, int32 *)
mcodeFunctionReturnCodes fn_face_object (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_generic_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_custom_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_start_player_interaction (int32 &, int32 *)
mcodeFunctionReturnCodes fn_custom_prop_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_generic_prop_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_player_can_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_player_cannot_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_register_for_event (int32 &, int32 *)
mcodeFunctionReturnCodes fn_unregister_for_event (int32 &, int32 *)
mcodeFunctionReturnCodes fn_post_event (int32 &, int32 *)
mcodeFunctionReturnCodes fn_call_socket (int32 &, int32 *)
mcodeFunctionReturnCodes fn_register_object_for_event (int32 &, int32 *)
mcodeFunctionReturnCodes fn_unregister_object_for_event (int32 &, int32 *)
mcodeFunctionReturnCodes fn_register_for_line_of_sight (int32 &, int32 *)
mcodeFunctionReturnCodes fn_unregister_for_line_of_sight (int32 &, int32 *)
mcodeFunctionReturnCodes fn_register_object_for_line_of_sight (int32 &, int32 *)
mcodeFunctionReturnCodes fn_unregister_object_for_line_of_sight (int32 &, int32 *)
mcodeFunctionReturnCodes fn_post_future_event (int32 &, int32 *)
mcodeFunctionReturnCodes fn_post_repeating_event (int32 &, int32 *)
mcodeFunctionReturnCodes fn_prop_set_to_first_frame (int32 &, int32 *)
mcodeFunctionReturnCodes fn_prop_set_to_last_frame (int32 &, int32 *)
mcodeFunctionReturnCodes fn_can_see (int32 &, int32 *)
mcodeFunctionReturnCodes fn_can_object_see (int32 &, int32 *)
mcodeFunctionReturnCodes fn_prop_near_a_mega (int32 &, int32 *)
mcodeFunctionReturnCodes socket_force_new_logic (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_weapon (int32 &, int32 *)
mcodeFunctionReturnCodes fn_request_speech (int32 &, int32 *)
mcodeFunctionReturnCodes fn_add_talker (int32 &, int32 *)
mcodeFunctionReturnCodes fn_issue_speech_request (int32 &, int32 *)
mcodeFunctionReturnCodes fn_confirm_requests (int32 &, int32 *)
mcodeFunctionReturnCodes fn_converse (int32 &, int32 *)
mcodeFunctionReturnCodes fn_anon_speech_invite (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_mega_field_of_view (int32 &, int32 *)
mcodeFunctionReturnCodes fn_apply_bullet (int32 &, int32 *)
mcodeFunctionReturnCodes fn_add_inventory_item (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remove_inventory_item (int32 &, int32 *)
mcodeFunctionReturnCodes fn_initialise_inventory (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_carrying (int32 &, int32 *)
mcodeFunctionReturnCodes fn_reset_player (int32 &, int32 *)
mcodeFunctionReturnCodes fn_speak (int32 &, int32 *)
mcodeFunctionReturnCodes speak_object_face_object (int32 &, int32 *)
mcodeFunctionReturnCodes speak_play_generic_anim (int32 &, int32 *)
mcodeFunctionReturnCodes speak_wait_for_everyone (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_weapon (int32 &, int32 *)
mcodeFunctionReturnCodes fn_rig_test (int32 &, int32 *)
mcodeFunctionReturnCodes fn_item_held (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_holding (int32 &, int32 *)
mcodeFunctionReturnCodes fn_drop (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_to_last_frame_generic_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_common_xa_music (int32 &, int32 *)
mcodeFunctionReturnCodes fn_pass_flag_to_engine (int32 &, int32 *)
mcodeFunctionReturnCodes fn_init_mega_from_nico (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_is_active (int32 &, int32 *)
mcodeFunctionReturnCodes fn_easy_play_generic_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_teleport (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_pan_from_nico (int32 &, int32 *)
mcodeFunctionReturnCodes fn_teleport_to_nico (int32 &, int32 *)
mcodeFunctionReturnCodes fn_are_we_on_this_floor (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_object_on_our_floor (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_object_on_screen (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_object_dead (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_custom (int32 &, int32 *)
mcodeFunctionReturnCodes fn_message (int32 &, int32 *)
mcodeFunctionReturnCodes fn_message_var (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_state_flag (int32 &, int32 *)
mcodeFunctionReturnCodes fn_clear_all_events (int32 &, int32 *)
mcodeFunctionReturnCodes fn_check_event_waiting (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_last_event_sender_id (int32 &, int32 *)
mcodeFunctionReturnCodes fn_near (int32 &, int32 *)
mcodeFunctionReturnCodes fn_easy_play_custom_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_snap_face_object (int32 &, int32 *)
mcodeFunctionReturnCodes fn_teleport_z (int32 &, int32 *)
mcodeFunctionReturnCodes fn_on_screen (int32 &, int32 *)
mcodeFunctionReturnCodes fn_hold_if_off_screen (int32 &, int32 *)
mcodeFunctionReturnCodes fn_mega_interacts (int32 &, int32 *)
mcodeFunctionReturnCodes fn_restart_object (int32 &, int32 *)
mcodeFunctionReturnCodes fn_object_near_nico (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_get_mode (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_set_mode (int32 &, int32 *)
mcodeFunctionReturnCodes fn_teleport_y_to_id (int32 &, int32 *)
mcodeFunctionReturnCodes fn_call_socket_id (int32 &, int32 *)
mcodeFunctionReturnCodes fn_lift_process_list (int32 &, int32 *)
mcodeFunctionReturnCodes fn_add_object_name_to_list (int32 &, int32 *)
mcodeFunctionReturnCodes fn_add_object_id_to_list (int32 &, int32 *)
mcodeFunctionReturnCodes fn_post_named_event_to_object (int32 &, int32 *)
mcodeFunctionReturnCodes fn_route_to_nico (int32 &, int32 *)
mcodeFunctionReturnCodes fn_hold_while_list_near_nico (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_watch (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_persons_weapon (int32 &, int32 *)
mcodeFunctionReturnCodes fn_kill_me (int32 &, int32 *)
mcodeFunctionReturnCodes fn_kill_object (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_to_first_frame_custom_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_to_last_frame_custom_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_shut_down_event_processing (int32 &, int32 *)
mcodeFunctionReturnCodes fn_player (int32 &, int32 *)
mcodeFunctionReturnCodes fn_three_sixty_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_route_to_marker (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_mission_xa_music (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_common_vag_music (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_mission_vag_music (int32 &, int32 *)
mcodeFunctionReturnCodes fn_near_list (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_list_result (int32 &, int32 *)
mcodeFunctionReturnCodes fn_event_check_last_sender (int32 &, int32 *)
mcodeFunctionReturnCodes fn_add_icon_to_icon_list (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remove_icon_from_icon_list (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_is_email_waiting (int32 &, int32 *)
mcodeFunctionReturnCodes fn_destroy_icon_list (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_send_email (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_menu_return (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_picture (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_clear_screen (int32 &, int32 *)
mcodeFunctionReturnCodes fn_new_apply_bullet (int32 &, int32 *)
mcodeFunctionReturnCodes fn_new_script (int32 &, int32 *)
mcodeFunctionReturnCodes fn_random (int32 &, int32 *)
mcodeFunctionReturnCodes fn_change_session (int32 &, int32 *)
mcodeFunctionReturnCodes fn_changed_sessions (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_set_current_zoom (int32 &, int32 *)
mcodeFunctionReturnCodes speak_add_chooser_icon (int32 &, int32 *)
mcodeFunctionReturnCodes speak_user_chooser (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_there_interact_object (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_interact_object_id (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_object_interact_object (int32 &, int32 *)
mcodeFunctionReturnCodes speak_chosen (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_add_icon (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_remove_icon (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_reset_icon_list (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_choose (int32 &, int32 *)
mcodeFunctionReturnCodes fn_simple_chi (int32 &, int32 *)
mcodeFunctionReturnCodes fn_chi (int32 &, int32 *)
mcodeFunctionReturnCodes speak_menu_still_active (int32 &, int32 *)
mcodeFunctionReturnCodes speak_menu_choices_remain (int32 &, int32 *)
mcodeFunctionReturnCodes speak_close_menu (int32 &, int32 *)
mcodeFunctionReturnCodes speak_new_menu (int32 &, int32 *)
mcodeFunctionReturnCodes speak_end_conversation (int32 &, int32 *)
mcodeFunctionReturnCodes speak_end_menu (int32 &, int32 *)
mcodeFunctionReturnCodes speak_add_special_chooser_icon (int32 &, int32 *)
mcodeFunctionReturnCodes fn_floor_and_floor_camera_linked (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_object_adjacent (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_object_on_this_floor (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_objects_lvar_value (int32 &, int32 *)
mcodeFunctionReturnCodes fn_mega_generic_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_objects_lvar_value (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_registered_for_event (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_object_registered_for_event (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_object_sight_range (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_object_sight_height (int32 &, int32 *)
mcodeFunctionReturnCodes fn_switch_on_the_really_neat_and_special_script_debugging_facility (int32 &, int32 *)
mcodeFunctionReturnCodes fn_switch_off_the_really_neat_and_special_script_debugging_facility (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_heard_this (int32 &, int32 *)
mcodeFunctionReturnCodes fn_can_see_in_dark (int32 &, int32 *)
mcodeFunctionReturnCodes fn_mega_never_in_shadow (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_new_menu_on_icon (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_new_menu (int32 &, int32 *)
mcodeFunctionReturnCodes fn_no_logic (int32 &, int32 *)
mcodeFunctionReturnCodes fn_gosub (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_custom_simple_animator (int32 &, int32 *)
mcodeFunctionReturnCodes fn_tiny_route (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sharp_route (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_custom_button_operated_door (int32 &, int32 *)
mcodeFunctionReturnCodes fn_test_prop_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_lift2_process (int32 &, int32 *)
mcodeFunctionReturnCodes fn_post_named_event_to_object_id (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_custom_auto_door (int32 &, int32 *)
mcodeFunctionReturnCodes fn_switch_to_manual_camera (int32 &, int32 *)
mcodeFunctionReturnCodes fn_cancel_manual_camera (int32 &, int32 *)
mcodeFunctionReturnCodes fn_carrying_how_many (int32 &, int32 *)
mcodeFunctionReturnCodes fn_preload_custom_mega_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_wait_on_icon (int32 &, int32 *)
mcodeFunctionReturnCodes fn_reverse_generic_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_register_for_auto_interaction (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_set_hearing_sensitivity (int32 &, int32 *)
mcodeFunctionReturnCodes fn_suspend_events (int32 &, int32 *)
mcodeFunctionReturnCodes fn_unsuspend_events (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_heard_something (int32 &, int32 *)
mcodeFunctionReturnCodes fn_prime_player_history (int32 &, int32 *)
mcodeFunctionReturnCodes fn_start_chi_following (int32 &, int32 *)
mcodeFunctionReturnCodes fn_inherit_prop_anim_height (int32 &, int32 *)
mcodeFunctionReturnCodes fn_record_player_interaction (int32 &, int32 *)
mcodeFunctionReturnCodes fn_mega_use_lift (int32 &, int32 *)
mcodeFunctionReturnCodes fn_snap_to_nico_y (int32 &, int32 *)
mcodeFunctionReturnCodes fn_inherit_prop_anim_height_id (int32 &, int32 *)
mcodeFunctionReturnCodes fn_route_to_custom_prop_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_route_to_generic_prop_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_fetch_chi_mode (int32 &, int32 *)
mcodeFunctionReturnCodes fn_lib_lift_chord_and_chi (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_interacting (int32 &, int32 *)
mcodeFunctionReturnCodes fn_clear_interacting (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_emp_flash (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_mark_email_read (int32 &, int32 *)
mcodeFunctionReturnCodes fn_do_not_disturb (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_check_email_id (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_set_map_knowledge_level (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_fix_motion_scan_xz (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_update_player (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_script_activate (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_script_deactivate (int32 &, int32 *)
mcodeFunctionReturnCodes fn_line_of_sight_suspend (int32 &, int32 *)
mcodeFunctionReturnCodes fn_line_of_sight_unsuspend (int32 &, int32 *)
mcodeFunctionReturnCodes fn_check_for_nico (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sony_door_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_apply_anim_y (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_default_logic (int32 &, int32 *)
mcodeFunctionReturnCodes fn_line_of_sight_now (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_sfx (int32 &, int32 *)
mcodeFunctionReturnCodes fn_stop_sfx (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_to_first_frame_generic_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_easy_play_generic_anim_with_pan (int32 &, int32 *)
mcodeFunctionReturnCodes speak_play_custom_anim (int32 &, int32 *)
mcodeFunctionReturnCodes speak_set_custom (int32 &, int32 *)
mcodeFunctionReturnCodes fn_check_for_chi (int32 &, int32 *)
mcodeFunctionReturnCodes fn_wait_for_chi (int32 &, int32 *)
mcodeFunctionReturnCodes fn_send_chi_to_this_object (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_ids_lvar_value (int32 &, int32 *)
mcodeFunctionReturnCodes fn_teleport_to_nico_y (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_id_the_player (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_to_exlusive_coords (int32 &, int32 *)
mcodeFunctionReturnCodes fn_chi_wait_for_player_to_move (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_evil (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_menu_return_on_icon (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_mega_says (int32 &, int32 *)
mcodeFunctionReturnCodes fn_changed_via_this_shaft (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_objects_x (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_objects_y (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_objects_z (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_cad_lock_status (int32 &, int32 *)
mcodeFunctionReturnCodes fn_are_we_on_screen (int32 &, int32 *)
mcodeFunctionReturnCodes fn_reset_icon_list (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_speech_status (int32 &, int32 *)
mcodeFunctionReturnCodes fn_interact_choose (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_mega_within_area (int32 &, int32 *)
mcodeFunctionReturnCodes fn_get_cad_state_flag (int32 &, int32 *)
mcodeFunctionReturnCodes fn_end_mission (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_set_max_zoom (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_set_min_zoom (int32 &, int32 *)
mcodeFunctionReturnCodes fn_route_to_near_mega (int32 &, int32 *)
mcodeFunctionReturnCodes fn_stop_chi_following (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_pose (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_crouching (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_armed (int32 &, int32 *)
mcodeFunctionReturnCodes fn_push_player_status (int32 &, int32 *)
mcodeFunctionReturnCodes fn_pop_player_status (int32 &, int32 *)
mcodeFunctionReturnCodes fn_post_third_party_speech (int32 &, int32 *)
mcodeFunctionReturnCodes fn_fast_face_object (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_paragraph_text (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_main_heading (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_sub_heading (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_option_text (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_warning_text (int32 &, int32 *)
mcodeFunctionReturnCodes fn_object_rerun_logic_context (int32 &, int32 *)
mcodeFunctionReturnCodes fn_interact_near_mega (int32 &, int32 *)
mcodeFunctionReturnCodes fn_am_i_player (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_shoot_overide (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_strike_overide (int32 &, int32 *)
mcodeFunctionReturnCodes fn_start_conveyor (int32 &, int32 *)
mcodeFunctionReturnCodes fn_stop_conveyor (int32 &, int32 *)
mcodeFunctionReturnCodes fn_interact_with_id (int32 &, int32 *)
mcodeFunctionReturnCodes fn_face_nicos_pan (int32 &, int32 *)
mcodeFunctionReturnCodes fn_unregister_for_auto_interaction (int32 &, int32 *)
mcodeFunctionReturnCodes fn_register_chi (int32 &, int32 *)
mcodeFunctionReturnCodes fn_add_y (int32 &, int32 *)
mcodeFunctionReturnCodes fn_register_stairway (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_sfx_xyz (int32 &, int32 *)
mcodeFunctionReturnCodes fn_reverse_custom_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_trace (int32 &, int32 *)
mcodeFunctionReturnCodes fn_PLEASE_REUSE_THIS_SLOT_2 (int32 &, int32 *)
mcodeFunctionReturnCodes fn_PLEASE_REUSE_THIS_SLOT_3 (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_player_has_weapon (int32 &, int32 *)
mcodeFunctionReturnCodes fn_align_with_floor (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_new_entry (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_remove_entry (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_simulate (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_object_type (int32 &, int32 *)
mcodeFunctionReturnCodes fn_register_ladder (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_movie (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_an_object_crouching (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_sfx_offset (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_sfx_time (int32 &, int32 *)
mcodeFunctionReturnCodes fn_add_medipacks (int32 &, int32 *)
mcodeFunctionReturnCodes fn_use_medipacks (int32 &, int32 *)
mcodeFunctionReturnCodes fn_add_ammo_clips (int32 &, int32 *)
mcodeFunctionReturnCodes fn_use_ammo_clips (int32 &, int32 *)
mcodeFunctionReturnCodes fn_load_players_gun (int32 &, int32 *)
mcodeFunctionReturnCodes fn_flash_health (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_get_x (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_get_z (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_player_pose (int32 &, int32 *)
mcodeFunctionReturnCodes fn_kill_conversations (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_player_running (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_player_walking (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_anim_speed (int32 &, int32 *)
mcodeFunctionReturnCodes fn_push_coords (int32 &, int32 *)
mcodeFunctionReturnCodes fn_pop_coords (int32 &, int32 *)
mcodeFunctionReturnCodes fn_fast_face_coord (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_fast_face (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_add_floor_range (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_reset_floor_ranges (int32 &, int32 *)
mcodeFunctionReturnCodes fn_send_chi_to_named_object (int32 &, int32 *)
mcodeFunctionReturnCodes fx_narrow_screen (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_route_to_near (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_suspend (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_unsuspend (int32 &, int32 *)
mcodeFunctionReturnCodes fn_wandering_custom_prop_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_wandering_generic_prop_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_texture (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_palette (int32 &, int32 *)
mcodeFunctionReturnCodes fn_restart_gamescript (int32 &, int32 *)
mcodeFunctionReturnCodes fn_quick_restart (int32 &, int32 *)
mcodeFunctionReturnCodes fx_generic_fade (int32 &, int32 *)
mcodeFunctionReturnCodes fn_speech_colour (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_current_camera (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_mega_near_mega (int32 &, int32 *)
mcodeFunctionReturnCodes fn_easy_play_custom_anim_with_pan (int32 &, int32 *)
mcodeFunctionReturnCodes fn_make_remora_beep (int32 &, int32 *)
mcodeFunctionReturnCodes fn_shadows_on (int32 &, int32 *)
mcodeFunctionReturnCodes fn_shadows_off (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_neck_bone (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_neck_vector (int32 &, int32 *)
mcodeFunctionReturnCodes speak_set_neck_vector (int32 &, int32 *)
mcodeFunctionReturnCodes fn_simple_look (int32 &, int32 *)
mcodeFunctionReturnCodes speak_simple_look (int32 &, int32 *)
mcodeFunctionReturnCodes fn_panless_teleport_to_nico (int32 &, int32 *)
mcodeFunctionReturnCodes fn_can_mega_see_dead_megas (int32 &, int32 *)
mcodeFunctionReturnCodes fn_breath (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_dynamic_light (int32 &, int32 *)
mcodeFunctionReturnCodes speak_set_dynamic_light (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sharp_route_to_near_mega (int32 &, int32 *)
mcodeFunctionReturnCodes fn_spectre_route_to_mega (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_shade_percentage (int32 &, int32 *)
mcodeFunctionReturnCodes fn_can_hear_players_feet (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_player_striking (int32 &, int32 *)
mcodeFunctionReturnCodes fn_has_mega_our_height (int32 &, int32 *)
mcodeFunctionReturnCodes fn_chi_heard_gunshot (int32 &, int32 *)
mcodeFunctionReturnCodes fn_prime_custom_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_preload_basics (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_sfx_special (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_default_footstep_sfx (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_floor_footstep_sfx (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_footstep_weight (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_special_footstep (int32 &, int32 *)
mcodeFunctionReturnCodes speak_reverse_custom_anim (int32 &, int32 *)
mcodeFunctionReturnCodes speak_preload_custom_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_register_platform_coords (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_progress_bar (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_sfx_offset_time (int32 &, int32 *)
mcodeFunctionReturnCodes fn_activate_stair_or_ladder (int32 &, int32 *)
mcodeFunctionReturnCodes fn_deactivate_stair_or_ladder (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_half_character_width (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_interact_look_height (int32 &, int32 *)
mcodeFunctionReturnCodes fn_swordfight (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_visible (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_object_visible (int32 &, int32 *)
mcodeFunctionReturnCodes fn_calibrate_chi (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_to_dead (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sound_link_floors (int32 &, int32 *)
mcodeFunctionReturnCodes fn_remora_blank_line (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_voice_over_colour (int32 &, int32 *)
mcodeFunctionReturnCodes fn_default_voice_over_colour (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_camera_hold (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_mega_wait_for_player (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_mega_off_camera_hold (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_mega_slice_hold (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_mesh (int32 &, int32 *)
mcodeFunctionReturnCodes fn_sync_with_mega (int32 &, int32 *)
mcodeFunctionReturnCodes fn_laser_route (int32 &, int32 *)
mcodeFunctionReturnCodes fn_prop_crouch_interact (int32 &, int32 *)
mcodeFunctionReturnCodes fn_preload_sting (int32 &, int32 *)
mcodeFunctionReturnCodes fn_play_sting (int32 &, int32 *)
mcodeFunctionReturnCodes fn_stop_sting (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_sleep (int32 &, int32 *)
mcodeFunctionReturnCodes speak_allocate_music (int32 &, int32 *)
mcodeFunctionReturnCodes speak_preload_music (int32 &, int32 *)
mcodeFunctionReturnCodes speak_play_music (int32 &, int32 *)
mcodeFunctionReturnCodes speak_stop_music (int32 &, int32 *)
mcodeFunctionReturnCodes speak_end_music (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_sfx (int32 &, int32 *)
mcodeFunctionReturnCodes fn_wait_for_button (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_as_player (int32 &, int32 *)
mcodeFunctionReturnCodes fn_lock_y (int32 &, int32 *)
mcodeFunctionReturnCodes fn_unlock_y (int32 &, int32 *)
mcodeFunctionReturnCodes fn_is_current_location (int32 &, int32 *)
mcodeFunctionReturnCodes fn_flip_pan (int32 &, int32 *)
mcodeFunctionReturnCodes fn_snap_to_ladder_bottom (int32 &, int32 *)
mcodeFunctionReturnCodes fn_snap_to_ladder_top (int32 &, int32 *)
mcodeFunctionReturnCodes fn_set_feet_to_pan (int32 &, int32 *)
mcodeFunctionReturnCodes fn_room_route (int32 &, int32 *)
mcodeFunctionReturnCodes fn_hard_load_generic_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_hard_load_custom_anim (int32 &, int32 *)
mcodeFunctionReturnCodes fn_face_camera (int32 &, int32 *)
mcodeFunctionReturnCodes fn_activate_sparkle (int32 &, int32 *)
mcodeFunctionReturnCodes fn_deactivate_sparkle (int32 &, int32 *)
void Set_script (const char *script_name)
void Context_check (uint32 script_name)
void Shut_down_object ()
void Shut_down_object (const char *ascii)
bool8 Console_shut_down_object (const char *name)
void Console_shut_down_all_objects ()
void Console_shut_down_all_mega_objects ()
bool8 Free_object (const char *name)
void Shut_down_id (uint32 id)
void Set_objects_conversation_uid (uint32 id, uint32 uid)
uint32 Return_objects_conversation_uid (uint32 id)
void List_session_mega_objects ()
bool8 Call_socket (uint32 id, const char *script, int32 *retval)
void Create_initial_route (__rtype type)
bool8 Process_route ()
void Reset_route_manager ()
uint32 Animate_points (_route_description *route)
void Calc_dist_and_pan (PXreal x, PXreal z, _route_description *route)
void Calc_dist_and_target_pan (PXreal x, PXreal z, _route_description *route)
bool8 Calc_target_pan (PXreal x, PXreal z, PXreal x2, PXreal z2)
bool8 Calc_target_pan_no_bones (PXreal x, PXreal z, PXreal x2, PXreal z2)
void Animate_turn_to_pan (__mega_set_names anim_type, uint32 speedup)
void Advance_auto_pan ()
bool8 Is_route_required (PXreal startx, PXreal startz, PXreal destx, PXreal destz)
bool8 Setup_route (int32 &result, int32 corex, int32 corez, int32 runs, __rtype type, int32 end_on_stand)
_route_descriptionFetch_route_desc (uint32 id)
mcodeFunctionReturnCodes Route_to_near_mega_core (const char *name, int32 run, int32 initial_turn, uint32 dist, int32 walk_to_run, int32 &result)
void Start_new_router_game_cycle ()
void Set_router_busy ()
bool8 Is_router_busy ()
void Service_speech ()
void End_conversation (uint32 uid)
void Exit_speech (uint32 id)
void Render_speech (text_sprite *bloc)
void Format_remora_text (const char *pcText, int32 nLineSpacing, int32 nCharSpacing, uint32 nMaxWidth)
void Create_remora_text (uint32 x, uint32 y, const char *ascii, int32 margin, _pin_position pin_pos, int32 lineSpacing, int32 charSpacing, uint32 maxWidth, bool8 analysisAlreadyDone=FALSE8, int32 stopAtLine=-1)
void Kill_remora_text ()
uint32 Fetch_no_barriers ()
uint32 Fetch_no_megas_barriers ()
uint32 Fetch_no_megas_nudge_barriers ()
uint32 Fetch_megas_barrier_number (uint32 barrier)
uint32 Fetch_megas_nudge_barrier_number (uint32 barrier)
uint32 External_fetch_no_megas_barriers (uint32 id)
uint32 External_fetch_no_megas_nudge_barriers (uint32 id)
uint32 External_fetch_no_megas_anim_barriers (uint32 id)
uint32 External_fetch_megas_barrier (uint32 id, uint32 barrier)
uint32 External_fetch_megas_nudge_barrier (uint32 id, uint32 barrier)
__barrier_result Check_barrier_bump_and_bounce (PXreal newx, PXreal newy, PXreal newz, PXreal oldx, PXreal oldy, PXreal oldz, bool8 player)
__barrier_result Check_this_barrier (_route_barrier *bar, PXreal newx, PXreal newz, PXreal oldx, PXreal oldz, PXreal bar_close, int *ignore)
void Prepare_megas_route_barriers (bool8 player)
void Prepare_megas_abarriers (uint32 slice_number, uint32 parent_number)
void Fetch_mega_barriers_for_player ()
bool8 Advance_frame_and_motion (__mega_set_names anim_type, bool8 player, uint8 nFrames)
__barrier_result Core_advance (__mega_set_names anim_type, bool8 player, uint8 nFrames)
bool8 Easy_frame_and_motion (__mega_set_names anim_type, bool8 player, uint8 nFrames)
bool8 Easy_frame_motion_and_pan (__mega_set_names anim_type, bool8 player)
bool8 Reverse_frame_and_motion (__mega_set_names anim_type, bool8 player, uint8 nFrames)
__barrier_result Core_reverse (__mega_set_names anim_type, bool8 player, uint8 nFrames)
void Normalise_anim_pc ()
void Soft_start_with_single_link (__mega_set_names link_anim, __mega_set_names next_anim)
void Soft_start_with_double_link (__mega_set_names link_one, __mega_set_names link_two, __mega_set_names next_anim)
void Soft_start_single_anim (__mega_set_names next_anim)
int32 Soften_up_anim_file (__mega_set_names link, int32 diff)
void Hard_start_single_anim (__mega_set_names next_anim)
bool8 Play_anim ()
bool8 Play_reverse_anim ()
bool8 Play_anim_with_no_movement ()
bool8 fast_face_object (uint32 id, uint32 speed)
bool8 Need_to_turn_to_face_object (uint32 id)
bool8 fast_face_rnd (uint32 speed)
bool8 Find_interact_marker_in_anim (__mega_set_names anim, PXreal *xoff, PXreal *zoff)
bool8 Compute_target_interaction_coordinate (__mega_set_names anim, PXreal *destx, PXreal *destz)
void Set_pose (__weapon weapon)
void Set_motion (__motion motion)
__motion Get_motion ()
void Change_pose_in_current_anim_set ()
bool8 Start_generic_ascii_anim (const char *ascii_name)
__mega_set_names Fetch_generic_anim_from_ascii (const char *ascii_name)
bool8 Fetch_cur_megas_armed_status ()
__weapon Fetch_cur_megas_pose ()
bool8 Fetch_custom ()
void Reset_cur_megas_custom_type ()
const char * Fetch_cur_megas_custom_text ()
uint32 Fetch_last_frame (__mega_set_names anim)
bool8 speech_face_object (uint32 tar_id)
mcodeFunctionReturnCodes Core_prop_interact (int32 &result, int32 *params, bool8 custom, bool8 coord_correction)
uint32 Fetch_number_of_megas () const
uint32 Fetch_voxel_object_id (uint32 i) const
void Snap_to_ladder (_stair *lad, uint32 dist)
void Set_init_voxel_floors ()
void Idle_manager ()
void Build_camera_table ()
void Camera_director ()
void Reset_camera_director ()
bool8 Object_visible_to_camera (uint32 id)
bool8 Process_wa_list ()
void Prepare_camera_floors ()
bool8 chi_interacts (int32 id, const char *script_name)
__chi_think_mode fn_fetch_chi_mode ()
bool8 Make_floor_coordinate (PXreal *x, PXreal *z)
bool8 Find_a_chi_target ()
void Chi_leaves_fight_mode ()
void Set_chi_permission ()
bool8 Process_chi ()
PXreal Cord_dist ()
void Process_conveyors ()
void Draw_health_bar ()
void Process_guard_alert (__alert alert_type)
void Reset_guard_alert ()
void Signal_to_guards ()
void Signal_to_other_guards ()
void Service_generic_async ()
bool8 Route_async_ready (bool8 run, bool8 turn)
void Async_helper ()
uint32 Register_stair_or_ladder (const char *target, bool8 top, uint32 length, bool8 stair, uint32 stepcms)
void Set_state_of_stair_or_ladder (uint32 nIndex, bool8 bState)

Public Attributes

bool8 can_save
bool8 prev_save_state
uint32 socket_id
c_game_object * socket_object
_prim_route_builder troute
bool8 router_busy
char speech_conv_name [ENGINE_STRING_LEN]
__conversation speech_info [1]
uint32 total_convs
uint32 conv_focus
uint32 conv
text_spritetext_bloc
text_spritetext_speech_bloc
uint32 menu_number
uint32 no_click_zone
int32 selected_prop_id
int32 selected_mega_id
PXfloat adjusted_pan
bool8 made_adjust
PXfloat normalAngle
uint32 cur_camera_number
uint32 anchor_floor
uint32 wa_number
PXreal wa_pin_x
PXreal wa_pin_y
PXreal wa_pin_z
char manual_camera_name [ENGINE_STRING_LEN]
uint32 num_cameras
char * camera_name_list [64]
char * camera_cluster_list [64]
uint32 floor_to_camera_index [MAX_floors]
_floor_cam_list cam_floor_list [MAX_floors]
_history history [MAX_player_history]
uint32 cur_history
uint32 chi_history
uint32 pre_interact_floor
__chi_think_mode chi_think_mode
__chi_do_mode chi_do_mode
uint32 chi_id
uint32 chi_next_move
_local_history local_history [MAX_local_history]
uint32 local_history_count
uint32 next_local
uint32 local_count_down
PXreal hist_pin_x
PXreal hist_pin_y
PXreal hist_pin_z
uint32 chi_target_id
bool8 chi_has_target
uint8 fight_pause
bool8 permission_to_fire
PXreal chi_catch_up_dist
PXreal chi_lost_dist
_local_history spectre_hist [MAX_floors]
_conveyor conveyors [MAX_conveyors]
_lift_platform lifts [MAX_lift_platforms]
uint8 num_lifts
uint32 health_time
bool8 alert_list [MAX_voxel_list]
_player_stat player_stat_was
_player_stat player_stat_use
bool8 init_asyncs
uint32 cur_sync_set
bool8 caching
_vox_image sync_set [4]
int async_counter
int async_off
uint32 num_stairs
_stair stairs [MAX_stairs]
uint32 prop_state_table [MAX_session_objects]
_set set
_floor_worldfloor_def
_barrier_handlersession_barriers
_linked_data_fileobjects
uint32 total_objects
_logiclogic_structs [MAX_session_objects]
uint32 num_megas
uint32 num_vox_images
_linked_data_filescripts
_player player
PXreal prop_interact_dist
_marker markers
_linked_data_filefeatures
_linked_data_filetext
uint8 auto_interact_list [MAX_auto_interact]
char speech_font_one [ENGINE_STRING_LEN]
char remora_font [ENGINE_STRING_LEN]
uint32 speech_font_one_hash
uint32 remora_font_hash
_linked_data_fileprop_anims
uint32 los_time
uint32 total_was
_linked_data_filewalk_areas
const __aWalkAreawa_list [MAX_was]
bool8 manual_camera
bool8 camera_lock
bool8 wa_camera
bool8 wa_tied_to_pin
bool8 wa_tied_to_exit_pin
bool8 is_there_a_chi
bool8 first_session_cycle

Private Member Functions

void UpdateFootstep ()
void UpdateCartridgeCase ()
 _game_session (const _game_session &)
void operator= (const _game_session &)

Private Attributes

char session_name [ENGINE_STRING_LEN]
char h_session_name [ENGINE_STRING_LEN]
char session_cluster [ENGINE_STRING_LEN]
uint32 session_cluster_hash
char session_h_name [8]
uint32 total_props
uint32 cur_id
_logicL
_vox_imageI
_megaM
c_game_object * object
uint32 script_var_value
uint8 voxel_id_list [MAX_voxel_list]
uint32 number_of_voxel_ids
uint32 number_of_missing_objects
char missing_obs [MAX_missing_objects][MAX_missing_object_name_length]
uint8 missing_ob_prop_states [MAX_missing_objects]
uint32 defaultFootSfx
uint32 specialFootSfx
uint32 ladderFootSfx
uint32 floorFootSfx [MAX_footstepFloors][2]
int32 numFloorFootSfx

Detailed Description

Definition at line 175 of file session.h.


Constructor & Destructor Documentation

ICB::_game_session::_game_session (  )  [inline]

Definition at line 177 of file session.h.

ICB::_game_session::_game_session ( const _game_session  )  [private]

Member Function Documentation

void ICB::_game_session::___destruct (  ) 

Definition at line 538 of file session.cpp.

void ICB::_game_session::___init ( const char *  mission,
const char *  new_session_name 
)

Definition at line 75 of file session.cpp.

void ICB::_game_session::Advance_auto_pan (  ) 

Definition at line 1149 of file route_manager.cpp.

bool8 ICB::_game_session::Advance_frame_and_motion ( __mega_set_names  anim_type,
bool8  player,
uint8  nFrames 
)

Definition at line 166 of file general_npc_animation.cpp.

uint32 ICB::_game_session::Animate_points ( _route_description route  ) 

Definition at line 1034 of file route_manager.cpp.

void ICB::_game_session::Animate_turn_to_pan ( __mega_set_names  anim_type,
uint32  speedup 
)

Definition at line 370 of file general_npc_animation.cpp.

void ICB::_game_session::Async_helper (  ) 

Definition at line 297 of file async_generic.cpp.

void ICB::_game_session::Awaken_doors (  ) 

Definition at line 616 of file session.cpp.

void ICB::_game_session::Build_camera_table (  ) 

Definition at line 101 of file camera.cpp.

void ICB::_game_session::Calc_dist_and_pan ( PXreal  x,
PXreal  z,
_route_description route 
)

Definition at line 1175 of file route_manager.cpp.

void ICB::_game_session::Calc_dist_and_target_pan ( PXreal  x,
PXreal  z,
_route_description route 
)

Definition at line 1226 of file route_manager.cpp.

bool8 ICB::_game_session::Calc_target_pan ( PXreal  x,
PXreal  z,
PXreal  x2,
PXreal  z2 
)

Definition at line 498 of file general_npc_animation.cpp.

bool8 ICB::_game_session::Calc_target_pan_no_bones ( PXreal  x,
PXreal  z,
PXreal  x2,
PXreal  z2 
)

Definition at line 554 of file general_npc_animation.cpp.

bool8 ICB::_game_session::Call_socket ( uint32  id,
const char *  script,
int32 retval 
)

Definition at line 878 of file function.cpp.

void ICB::_game_session::Camera_director (  ) 

Definition at line 226 of file camera.cpp.

bool8 ICB::_game_session::Can_save (  )  [inline]

Definition at line 268 of file session.h.

void ICB::_game_session::Change_pose_in_current_anim_set (  ) 

Definition at line 870 of file general_npc_animation.cpp.

__barrier_result ICB::_game_session::Check_barrier_bump_and_bounce ( PXreal  newx,
PXreal  newy,
PXreal  newz,
PXreal  oldx,
PXreal  oldy,
PXreal  oldz,
bool8  player 
)

Definition at line 82 of file barriers.cpp.

__barrier_result ICB::_game_session::Check_this_barrier ( _route_barrier bar,
PXreal  newx,
PXreal  newz,
PXreal  oldx,
PXreal  oldz,
PXreal  bar_close,
int *  ignore 
)

Definition at line 438 of file barriers.cpp.

bool8 ICB::_game_session::chi_interacts ( int32  id,
const char *  script_name 
)

Definition at line 220 of file mega_interaction.cpp.

void ICB::_game_session::Chi_leaves_fight_mode (  ) 

Definition at line 235 of file chi.cpp.

bool8 ICB::_game_session::Compute_target_interaction_coordinate ( __mega_set_names  anim,
PXreal destx,
PXreal destz 
)

Definition at line 110 of file general_interaction.cpp.

void ICB::_game_session::Console_shut_down_all_mega_objects (  ) 

Definition at line 556 of file logic.cpp.

void ICB::_game_session::Console_shut_down_all_objects (  ) 

Definition at line 571 of file logic.cpp.

bool8 ICB::_game_session::Console_shut_down_object ( const char *  name  ) 

Definition at line 523 of file logic.cpp.

void ICB::_game_session::Context_check ( uint32  script_name  ) 

Definition at line 415 of file logic.cpp.

PXreal ICB::_game_session::Cord_dist (  ) 

Definition at line 769 of file chi.cpp.

__barrier_result ICB::_game_session::Core_advance ( __mega_set_names  anim_type,
bool8  player,
uint8  nFrames 
)

Definition at line 201 of file general_npc_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::Core_prop_interact ( int32 result,
int32 params,
bool8  custom,
bool8  coord_correction 
)

Definition at line 253 of file fn_interact.cpp.

__barrier_result ICB::_game_session::Core_reverse ( __mega_set_names  anim_type,
bool8  player,
uint8  nFrames 
)

Definition at line 298 of file general_npc_animation.cpp.

void ICB::_game_session::Create_initial_route ( __rtype  type  ) 

Definition at line 114 of file route_manager.cpp.

void ICB::_game_session::Create_remora_text ( uint32  x,
uint32  y,
const char *  ascii,
int32  margin,
_pin_position  pin_pos,
int32  lineSpacing,
int32  charSpacing,
uint32  maxWidth,
bool8  analysisAlreadyDone = FALSE8,
int32  stopAtLine = -1 
)

Definition at line 762 of file speech.cpp.

void ICB::_game_session::Custom_auto_door (  ) 

Definition at line 305 of file custom_logics.cpp.

void ICB::_game_session::Custom_button_operated_door (  ) 

Definition at line 134 of file custom_logics.cpp.

void ICB::_game_session::Custom_simple_animator (  ) 

Definition at line 84 of file custom_logics.cpp.

void ICB::_game_session::Display_mega_times (  ) 

Definition at line 71 of file debug_pc.cpp.

void ICB::_game_session::Draw_health_bar (  ) 

Definition at line 49 of file health_bar_pc.cpp.

bool8 ICB::_game_session::Easy_frame_and_motion ( __mega_set_names  anim_type,
bool8  player,
uint8  nFrames 
)

Definition at line 118 of file general_npc_animation.cpp.

bool8 ICB::_game_session::Easy_frame_motion_and_pan ( __mega_set_names  anim_type,
bool8  player 
)

Definition at line 43 of file general_npc_animation.cpp.

void ICB::_game_session::End_conversation ( uint32  uid  ) 

Definition at line 1028 of file speech.cpp.

bool8 ICB::_game_session::Engine_start_interaction ( const char *  script,
uint32  id 
)

Definition at line 405 of file player_interaction.cpp.

void ICB::_game_session::Exit_speech ( uint32  id  ) 

Definition at line 1014 of file speech.cpp.

uint32 ICB::_game_session::External_fetch_megas_barrier ( uint32  id,
uint32  barrier 
) [inline]

Definition at line 1152 of file session.h.

uint32 ICB::_game_session::External_fetch_megas_nudge_barrier ( uint32  id,
uint32  barrier 
) [inline]

Definition at line 1159 of file session.h.

uint32 ICB::_game_session::External_fetch_no_megas_anim_barriers ( uint32  id  )  [inline]

Definition at line 1122 of file session.h.

uint32 ICB::_game_session::External_fetch_no_megas_barriers ( uint32  id  )  [inline]

Definition at line 1115 of file session.h.

uint32 ICB::_game_session::External_fetch_no_megas_nudge_barriers ( uint32  id  )  [inline]

Definition at line 1129 of file session.h.

bool8 ICB::_game_session::fast_face_object ( uint32  id,
uint32  speed 
)

Definition at line 438 of file fn_animation.cpp.

bool8 ICB::_game_session::fast_face_rnd ( uint32  speed  ) 

Definition at line 474 of file fn_animation.cpp.

uint32 ICB::_game_session::Fetch_cur_id (  )  [inline]

Definition at line 1096 of file session.h.

bool8 ICB::_game_session::Fetch_cur_megas_armed_status (  ) 

Definition at line 332 of file logic.cpp.

const char * ICB::_game_session::Fetch_cur_megas_custom_text (  ) 

Definition at line 350 of file logic.cpp.

__weapon ICB::_game_session::Fetch_cur_megas_pose (  ) 

Definition at line 341 of file logic.cpp.

bool8 ICB::_game_session::Fetch_custom ( void   ) 

Definition at line 359 of file logic.cpp.

__mega_set_names ICB::_game_session::Fetch_generic_anim_from_ascii ( const char *  ascii_name  ) 

Definition at line 494 of file animation_mega_set.cpp.

const char * ICB::_game_session::Fetch_h_session_name (  )  [inline]

Definition at line 1191 of file session.h.

uint32 ICB::_game_session::Fetch_last_frame ( __mega_set_names  anim  ) 

Definition at line 880 of file general_npc_animation.cpp.

void ICB::_game_session::Fetch_mega_barriers_for_player (  ) 

Definition at line 1485 of file barriers.cpp.

uint32 ICB::_game_session::Fetch_megas_barrier_number ( uint32  barrier  )  [inline]

Definition at line 1136 of file session.h.

uint32 ICB::_game_session::Fetch_megas_nudge_barrier_number ( uint32  barrier  )  [inline]

Definition at line 1144 of file session.h.

uint32 ICB::_game_session::Fetch_named_objects_id ( const char *  name  )  const

Definition at line 1246 of file session.cpp.

uint32 ICB::_game_session::Fetch_no_barriers (  )  [inline]

Definition at line 1100 of file session.h.

uint32 ICB::_game_session::Fetch_no_megas_barriers (  )  [inline]

Definition at line 1105 of file session.h.

uint32 ICB::_game_session::Fetch_no_megas_nudge_barriers (  )  [inline]

Definition at line 1110 of file session.h.

uint32 ICB::_game_session::Fetch_number_of_megas (  )  const [inline]

Definition at line 837 of file session.h.

uint32 ICB::_game_session::Fetch_number_of_objects (  )  [inline]

Definition at line 1062 of file session.h.

uint32 ICB::_game_session::Fetch_number_of_props (  )  [inline]

Definition at line 1058 of file session.h.

uint32 ICB::_game_session::Fetch_object_integer_variable ( const char *  pcName,
const char *  pcVar 
) const [inline]

Definition at line 1199 of file session.h.

const char * ICB::_game_session::Fetch_object_name ( uint32  id  )  [inline]

Definition at line 1090 of file session.h.

_object_status ICB::_game_session::Fetch_object_status ( uint32  id  )  [inline]

Definition at line 1078 of file session.h.

_logic * ICB::_game_session::Fetch_object_struct ( uint32  id  )  [inline]

Definition at line 1066 of file session.h.

uint32 ICB::_game_session::Fetch_prop_state ( char *  prop_name  ) 

Definition at line 1174 of file session.cpp.

_route_description * ICB::_game_session::Fetch_route_desc ( uint32  id  ) 

Definition at line 269 of file route_manager.cpp.

uint32 ICB::_game_session::Fetch_script_var (  )  [inline]

Definition at line 1054 of file session.h.

const char * ICB::_game_session::Fetch_session_cluster (  )  [inline]

Definition at line 1183 of file session.h.

uint32 ICB::_game_session::Fetch_session_cluster_hash (  )  [inline]

Definition at line 1195 of file session.h.

const char * ICB::_game_session::Fetch_session_h_name (  )  [inline]

Definition at line 1187 of file session.h.

const char * ICB::_game_session::Fetch_session_name (  )  [inline]

Definition at line 1179 of file session.h.

uint32 ICB::_game_session::Fetch_voxel_object_id ( uint32  i  )  const [inline]

Definition at line 840 of file session.h.

bool8 ICB::_game_session::Find_a_chi_target (  ) 

Definition at line 211 of file chi.cpp.

bool8 ICB::_game_session::Find_interact_marker_in_anim ( __mega_set_names  anim,
PXreal xoff,
PXreal zoff 
)

Definition at line 51 of file general_interaction.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_activate_sparkle ( int32 ,
int32 params 
)

Definition at line 90 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_activate_stair_or_ladder ( int32 ,
int32 params 
)

Definition at line 2948 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_add_ammo_clips ( int32 result,
int32 params 
)

Definition at line 178 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_add_icon_to_icon_list ( int32 ,
int32 params 
)

Definition at line 219 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_add_inventory_item ( int32 ,
int32 params 
)

Definition at line 119 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_add_medipacks ( int32 result,
int32 params 
)

Definition at line 145 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_add_object_id_to_list ( int32 ,
int32 params 
)

Definition at line 1900 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_add_object_name_to_list ( int32 ,
int32 params 
)

Definition at line 1880 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_add_talker ( int32 ,
int32 params 
)

Definition at line 205 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_add_y ( int32 ,
int32 params 
)

Definition at line 1509 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_align_with_floor ( int32 ,
int32  
)

Definition at line 3083 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_am_i_player ( int32 result,
int32  
)

Definition at line 2834 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_anon_speech_invite ( int32 result,
int32  
)

Definition at line 326 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_apply_anim_y ( int32 ,
int32 params 
)

Definition at line 1468 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_apply_bullet ( int32 ,
int32  
)

Definition at line 1264 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_are_we_on_screen ( int32 result,
int32  
)

Definition at line 1215 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_are_we_on_this_floor ( int32 result,
int32 params 
)

Definition at line 1062 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_breath ( int32 ,
int32 params 
)

Definition at line 47 of file breath.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_calibrate_chi ( int32 ,
int32 params 
)

Definition at line 192 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_call_socket ( int32 result,
int32 params 
)

Definition at line 802 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_call_socket_id ( int32 result,
int32 params 
)

Definition at line 858 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_can_hear_players_feet ( int32 result,
int32  
)

Definition at line 3102 of file player.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_can_mega_see_dead_megas ( int32 result,
int32  
)

Definition at line 1125 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_can_object_see ( int32 result,
int32 params 
)

Definition at line 481 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_can_see ( int32 result,
int32 params 
)

Definition at line 454 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_can_see_in_dark ( int32 ,
int32 params 
)

Definition at line 599 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_cancel_manual_camera ( int32 ,
int32  
)

Definition at line 568 of file camera.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_carrying_how_many ( int32 result,
int32 params 
)

Definition at line 83 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_change_session ( int32 ,
int32 params 
)

Definition at line 2471 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_changed_sessions ( int32 result,
int32  
)

Definition at line 2495 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_changed_via_this_shaft ( int32 result,
int32 params 
)

Definition at line 2543 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_check_event_waiting ( int32 result,
int32 params 
)

Definition at line 232 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_check_for_chi ( int32 result,
int32  
)

Definition at line 781 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_check_for_nico ( int32 result,
int32  
)

Definition at line 543 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_chi ( int32 ,
int32  
)

Definition at line 249 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_chi_heard_gunshot ( int32 ,
int32  
)

Definition at line 181 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_chi_wait_for_player_to_move ( int32 ,
int32  
)

Definition at line 826 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_clear_all_events ( int32 ,
int32  
)

Definition at line 221 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_clear_interacting ( int32 ,
int32  
)

Definition at line 102 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_confirm_requests ( int32 result,
int32 params 
)

Definition at line 277 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_context_chosen_logic ( int32 ,
int32 params 
)

Definition at line 455 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_converse ( int32 ,
int32  
)

Definition at line 366 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_create_mega ( int32 ,
int32  
)

Definition at line 349 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_custom_prop_interact ( int32 result,
int32 params 
)

Definition at line 224 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_deactivate_sparkle ( int32 ,
int32  
)

Definition at line 110 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_deactivate_stair_or_ladder ( int32 ,
int32 params 
)

Definition at line 2954 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_default_voice_over_colour ( int32 ,
int32  
)

Definition at line 721 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_destroy_icon_list ( int32 ,
int32 params 
)

Definition at line 257 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_do_not_disturb ( int32 ,
int32 params 
)

Definition at line 2773 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_drop ( int32 ,
int32  
)

Definition at line 111 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_easy_play_custom_anim ( int32 result,
int32 params 
)

Definition at line 1228 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_easy_play_custom_anim_with_pan ( int32 ,
int32 params 
)

Definition at line 872 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_easy_play_generic_anim ( int32 ,
int32 params 
)

Definition at line 737 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_easy_play_generic_anim_with_pan ( int32 ,
int32 params 
)

Definition at line 805 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_end_mission ( int32 ,
int32  
)

Definition at line 2816 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_event_check_last_sender ( int32 result,
int32 params 
)

Definition at line 242 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_face_camera ( int32 ,
int32 params 
)

Definition at line 107 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_face_coord ( int32 ,
int32 params 
)

Definition at line 189 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_face_nicos_pan ( int32 ,
int32 params 
)

Definition at line 223 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_face_object ( int32 ,
int32 params 
)

Definition at line 291 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_fast_face_coord ( int32 ,
int32 params 
)

Definition at line 387 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_fast_face_object ( int32 ,
int32 params 
)

Definition at line 339 of file fn_animation.cpp.

__chi_think_mode ICB::_game_session::fn_fetch_chi_mode (  ) 

Definition at line 176 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_fetch_chi_mode ( int32 result,
int32  
)

Definition at line 168 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_flash_health ( int32 ,
int32  
)

Definition at line 3099 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_flip_pan ( int32 ,
int32  
)

Definition at line 3336 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_floor_and_floor_camera_linked ( int32 ,
int32 params 
)

Definition at line 63 of file camera.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_generic_prop_interact ( int32 result,
int32 params 
)

Definition at line 229 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_cad_state_flag ( int32 result,
int32 params 
)

Definition at line 423 of file custom_logics.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_interact_object_id ( int32 result,
int32  
)

Definition at line 516 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_last_event_sender_id ( int32 result,
int32 params 
)

Definition at line 258 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_list_result ( int32 result,
int32  
)

Definition at line 2322 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_objects_lvar_value ( int32 result,
int32 params 
)

Definition at line 1261 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_objects_x ( int32 result,
int32 params 
)

Definition at line 1619 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_objects_y ( int32 result,
int32 params 
)

Definition at line 1641 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_objects_z ( int32 result,
int32 params 
)

Definition at line 1663 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_pan_from_nico ( int32 ,
int32 params 
)

Definition at line 758 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_persons_weapon ( int32 result,
int32 params 
)

Definition at line 284 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_speech_status ( int32 result,
int32  
)

Definition at line 119 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_state_flag ( int32 result,
int32 params 
)

Definition at line 1341 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_get_weapon ( int32 result,
int32  
)

Definition at line 305 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_gosub ( int32 ,
int32 params 
)

Definition at line 735 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_hard_load_custom_anim ( int32 ,
int32 params 
)

Definition at line 1082 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_hard_load_generic_anim ( int32 ,
int32 params 
)

Definition at line 1064 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_has_mega_our_height ( int32 result,
int32 params 
)

Definition at line 1685 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_hold_if_off_screen ( int32 ,
int32  
)

Definition at line 1823 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_hold_while_list_near_nico ( int32 result,
int32 params 
)

Definition at line 2332 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_inherit_prop_anim_height ( int32 ,
int32 params 
)

Definition at line 359 of file animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_inherit_prop_anim_height_id ( int32 ,
int32 params 
)

Definition at line 263 of file animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_init_from_marker_file ( int32 ,
int32  
)

Definition at line 558 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_init_from_nico_file ( int32 ,
int32  
)

Definition at line 488 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_init_mega_from_nico ( int32 ,
int32  
)

Definition at line 596 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_initialise_inventory ( int32 ,
int32  
)
mcodeFunctionReturnCodes ICB::_game_session::fn_interact_choose ( int32 ,
int32 params 
)

Definition at line 267 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_interact_near_mega ( int32 result,
int32 params 
)

Definition at line 559 of file route_manager.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_interact_with_id ( int32 ,
int32 params 
)

Definition at line 55 of file mega_interaction.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_an_object_crouching ( int32 result,
int32 params 
)

Definition at line 1409 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_armed ( int32 result,
int32  
)

Definition at line 1431 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_carrying ( int32 result,
int32 params 
)

Definition at line 73 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_crouching ( int32 result,
int32  
)

Definition at line 1401 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_current_camera ( int32 result,
int32 params 
)

Definition at line 520 of file camera.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_current_location ( int32 result,
int32 params 
)

Definition at line 539 of file camera.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_holding ( int32 result,
int32 params 
)

Definition at line 101 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_id_the_player ( int32 result,
int32 params 
)

Definition at line 401 of file player.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_mega_near_mega ( int32 result,
int32 params 
)

Definition at line 1764 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_mega_within_area ( int32 result,
int32 params 
)

Definition at line 2787 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_object_adjacent ( int32 result,
int32 params 
)

Definition at line 2566 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_object_dead ( int32 result,
int32 params 
)

Definition at line 1359 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_object_interact_object ( int32 result,
int32 params 
)

Definition at line 524 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_object_on_our_floor ( int32 result,
int32 params 
)

Definition at line 1088 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_object_on_screen ( int32 result,
int32 params 
)

Definition at line 1160 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_object_on_this_floor ( int32 result,
int32 params 
)

Definition at line 2609 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_object_registered_for_event ( int32 result,
int32 params 
)

Definition at line 312 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_player_running ( int32 result,
int32  
)

Definition at line 314 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_player_striking ( int32 result,
int32  
)

Definition at line 3118 of file player.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_player_walking ( int32 result,
int32  
)

Definition at line 323 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_registered_for_event ( int32 result,
int32 params 
)

Definition at line 302 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_is_there_interact_object ( int32 result,
int32  
)

Definition at line 508 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_issue_speech_request ( int32 ,
int32  
)

Definition at line 249 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_item_held ( int32 result,
int32  
)

Definition at line 93 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_kill_conversations ( int32 ,
int32  
)

Definition at line 356 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_kill_me ( int32 ,
int32  
)

Definition at line 478 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_kill_object ( int32 ,
int32 params 
)

Definition at line 486 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_laser_route ( int32 result,
int32 params 
)

Definition at line 462 of file route_manager.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_lib_lift_chord_and_chi ( int32 result,
int32 params 
)

Definition at line 1973 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_lift2_process ( int32 result,
int32 params 
)

Definition at line 2070 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_lift_process_list ( int32 result,
int32 params 
)

Definition at line 1914 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_line_of_sight_now ( int32 result,
int32 params 
)

Definition at line 582 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_line_of_sight_suspend ( int32 ,
int32  
)

Definition at line 566 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_line_of_sight_unsuspend ( int32 ,
int32  
)

Definition at line 574 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_load_players_gun ( int32 ,
int32 params 
)

Definition at line 3091 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_lock_y ( int32 ,
int32 params 
)

Definition at line 3312 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_make_remora_beep ( int32 ,
int32 params 
)

Definition at line 2732 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_mega_generic_interact ( int32 ,
int32 params 
)

Definition at line 168 of file mega_interaction.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_mega_interacts ( int32 ,
int32 params 
)

Definition at line 110 of file mega_interaction.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_mega_never_in_shadow ( int32 ,
int32 params 
)

Definition at line 610 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_mega_use_lift ( int32 ,
int32 params 
)

Definition at line 2706 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_message ( int32 ,
int32 params 
)

Definition at line 1557 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_message_var ( int32 ,
int32 params 
)

Definition at line 1585 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_near ( int32 result,
int32 params 
)

Definition at line 1710 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_near_list ( int32 result,
int32 params 
)

Definition at line 2269 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_new_apply_bullet ( int32 ,
int32 params 
)

Definition at line 1308 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_new_script ( int32 ,
int32 params 
)

Definition at line 695 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_no_logic ( int32 ,
int32  
)

Definition at line 2672 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_object_near_nico ( int32 result,
int32 params 
)

Definition at line 1836 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_object_rerun_logic_context ( int32 ,
int32 params 
)

Definition at line 657 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_on_screen ( int32 result,
int32  
)

Definition at line 1815 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_panless_teleport_to_nico ( int32 ,
int32 params 
)

Definition at line 667 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_pass_flag_to_engine ( int32 ,
int32 params 
)

Definition at line 644 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_pause ( int32 ,
int32 params 
)

Definition at line 614 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_play_common_vag_music ( int32 ,
int32  
)
mcodeFunctionReturnCodes ICB::_game_session::fn_play_common_xa_music ( int32 ,
int32  
)
mcodeFunctionReturnCodes ICB::_game_session::fn_play_custom_anim ( int32 result,
int32 params 
)

Definition at line 1133 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_play_generic_anim ( int32 ,
int32 params 
)

Definition at line 667 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_play_mission_vag_music ( int32 ,
int32  
)
mcodeFunctionReturnCodes ICB::_game_session::fn_play_mission_xa_music ( int32 ,
int32  
)
mcodeFunctionReturnCodes ICB::_game_session::fn_play_movie ( int32 ,
int32 params 
)

Definition at line 48 of file fn_movie_pc.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_play_sfx ( int32 ,
int32 params 
)

Definition at line 96 of file fn_sound.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_play_sfx_offset ( int32 ,
int32 params 
)

Definition at line 113 of file fn_sound.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_play_sfx_offset_time ( int32 ,
int32 params 
)

Definition at line 131 of file fn_sound.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_play_sfx_special ( int32 ,
int32 params 
)

Definition at line 141 of file fn_sound.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_play_sfx_time ( int32 ,
int32 params 
)

Definition at line 123 of file fn_sound.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_play_sfx_xyz ( int32 ,
int32 params 
)

Definition at line 105 of file fn_sound.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_play_sting ( int32 ,
int32 params 
)

Definition at line 128 of file fn_sting_pc.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_player ( int32 ,
int32  
)

Definition at line 453 of file player.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_PLEASE_REUSE_THIS_SLOT_2 ( int32 ,
int32  
)
mcodeFunctionReturnCodes ICB::_game_session::fn_PLEASE_REUSE_THIS_SLOT_3 ( int32 ,
int32  
)
mcodeFunctionReturnCodes ICB::_game_session::fn_pop_coords ( int32 ,
int32  
)

Definition at line 3129 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_pop_player_status ( int32 ,
int32  
)

Definition at line 429 of file player.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_post_event ( int32 ,
int32 params 
)

Definition at line 189 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_post_future_event ( int32 ,
int32 params 
)

Definition at line 199 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_post_named_event_to_object ( int32 ,
int32 params 
)

Definition at line 268 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_post_named_event_to_object_id ( int32 ,
int32 params 
)

Definition at line 284 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_post_repeating_event ( int32 ,
int32 params 
)

Definition at line 211 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_post_third_party_speech ( int32 ,
int32  
)

Definition at line 435 of file player.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_preload_basics ( int32 ,
int32  
)

Definition at line 179 of file async_generic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_preload_custom_mega_anim ( int32 result,
int32 params 
)

Definition at line 2663 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_preload_sting ( int32 ,
int32 params 
)

Definition at line 142 of file fn_sting_pc.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_prime_custom_anim ( int32 ,
int32 params 
)

Definition at line 1101 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_prime_player_history ( int32 ,
int32  
)

Definition at line 373 of file player.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_prop_animate ( int32 ,
int32 params 
)

Definition at line 59 of file animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_prop_crouch_interact ( int32 ,
int32  
)

Definition at line 2453 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_prop_near_a_mega ( int32 result,
int32 params 
)

Definition at line 923 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_prop_set_to_first_frame ( int32 ,
int32 params 
)

Definition at line 165 of file animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_prop_set_to_last_frame ( int32 ,
int32 params 
)

Definition at line 134 of file animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_push_coords ( int32 ,
int32  
)

Definition at line 3119 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_push_player_status ( int32 ,
int32  
)

Definition at line 415 of file player.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_quick_restart ( int32 result,
int32  
)

Definition at line 3137 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_random ( int32 result,
int32 params 
)

Definition at line 2461 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_record_player_interaction ( int32 ,
int32  
)

Definition at line 115 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_register_chi ( int32 ,
int32  
)

Definition at line 835 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_register_for_auto_interaction ( int32 ,
int32  
)

Definition at line 558 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_register_for_event ( int32 ,
int32 params 
)

Definition at line 137 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_register_for_line_of_sight ( int32 ,
int32 params 
)

Definition at line 350 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_register_ladder ( int32 result,
int32 params 
)

Definition at line 2920 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_register_object_for_event ( int32 ,
int32 params 
)

Definition at line 157 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_register_object_for_line_of_sight ( int32 ,
int32 params 
)

Definition at line 396 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_register_platform_coords ( int32 ,
int32 params 
)

Definition at line 2244 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_register_stairway ( int32 result,
int32 params 
)

Definition at line 2934 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_add_floor_range ( int32 ,
int32 params 
)

Definition at line 822 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_add_icon ( int32 ,
int32 params 
)

Definition at line 208 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_blank_line ( int32 ,
int32  
)

Definition at line 359 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_check_email_id ( int32 result,
int32 params 
)

Definition at line 859 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_choose ( int32 ,
int32  
)

Definition at line 242 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_clear_screen ( int32 ,
int32  
)

Definition at line 200 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_default_logic ( int32 ,
int32  
)

Definition at line 494 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_emp_flash ( int32 ,
int32  
)

Definition at line 901 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_fix_motion_scan_xz ( int32 ,
int32  
)

Definition at line 420 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_get_mode ( int32 result,
int32  
)

Definition at line 163 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_is_active ( int32 result,
int32  
)

Definition at line 155 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_is_email_waiting ( int32 result,
int32  
)

Definition at line 851 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_main_heading ( int32 ,
int32 params 
)

Definition at line 275 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_mark_email_read ( int32 ,
int32  
)

Definition at line 869 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_mega_says ( int32 ,
int32 params 
)

Definition at line 797 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_menu_return ( int32 ,
int32 params 
)

Definition at line 671 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_menu_return_on_icon ( int32 ,
int32 params 
)

Definition at line 708 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_new_menu ( int32 ,
int32 params 
)

Definition at line 536 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_new_menu_on_icon ( int32 ,
int32 params 
)

Definition at line 547 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_option_text ( int32 ,
int32 params 
)

Definition at line 317 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_paragraph_text ( int32 ,
int32 params 
)

Definition at line 254 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_picture ( int32 ,
int32 params 
)

Definition at line 182 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_progress_bar ( int32 ,
int32 params 
)

Definition at line 367 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_remove_icon ( int32 ,
int32 params 
)

Definition at line 224 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_reset_floor_ranges ( int32 ,
int32  
)

Definition at line 830 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_reset_icon_list ( int32 ,
int32  
)

Definition at line 234 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_script_activate ( int32 ,
int32 params 
)

Definition at line 425 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_script_deactivate ( int32 ,
int32  
)

Definition at line 456 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_send_email ( int32 ,
int32 params 
)

Definition at line 838 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_set_current_zoom ( int32 ,
int32 params 
)

Definition at line 893 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_set_map_knowledge_level ( int32 ,
int32  
)

Definition at line 925 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_set_max_zoom ( int32 ,
int32 params 
)

Definition at line 877 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_set_min_zoom ( int32 ,
int32 params 
)

Definition at line 885 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_set_mode ( int32 ,
int32 params 
)

Definition at line 174 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_sub_heading ( int32 ,
int32 params 
)

Definition at line 296 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_update_player ( int32 ,
int32  
)

Definition at line 131 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_wait_on_icon ( int32 ,
int32 params 
)

Definition at line 610 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remora_warning_text ( int32 ,
int32 params 
)

Definition at line 338 of file fn_remora_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remove_icon_from_icon_list ( int32 ,
int32 params 
)

Definition at line 236 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_remove_inventory_item ( int32 ,
int32 params 
)

Definition at line 135 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_request_speech ( int32 result,
int32 params 
)

Definition at line 139 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_reset_icon_list ( int32 ,
int32 params 
)

Definition at line 247 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_reset_player ( int32 ,
int32  
)

Definition at line 951 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_restart_gamescript ( int32 ,
int32  
)

Definition at line 2827 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_restart_object ( int32 ,
int32  
)

Definition at line 673 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_reverse_custom_anim ( int32 ,
int32 params 
)

Definition at line 1172 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_reverse_generic_anim ( int32 ,
int32 params 
)

Definition at line 610 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_rig_test ( int32 ,
int32  
)

Definition at line 324 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_room_route ( int32 result,
int32 params 
)

Definition at line 358 of file route_manager.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_route_to_custom_prop_interact ( int32 result,
int32 params 
)

Definition at line 127 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_route_to_generic_prop_interact ( int32 result,
int32 params 
)

Definition at line 108 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_route_to_marker ( int32 result,
int32 params 
)

Definition at line 907 of file route_manager.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_route_to_near_mega ( int32 result,
int32 params 
)

Definition at line 789 of file route_manager.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_route_to_nico ( int32 result,
int32 params 
)

Definition at line 503 of file route_manager.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_send_chi_to_named_object ( int32 ,
int32 params 
)

Definition at line 131 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_send_chi_to_this_object ( int32 ,
int32  
)

Definition at line 153 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_anim_speed ( int32 ,
int32 params 
)

Definition at line 3106 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_as_player ( int32 ,
int32  
)

Definition at line 322 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_cad_lock_status ( int32 ,
int32 params 
)

Definition at line 408 of file custom_logics.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_camera_hold ( int32 ,
int32 params 
)

Definition at line 3256 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_custom ( int32 ,
int32 params 
)

Definition at line 1538 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_custom_auto_door ( int32 ,
int32 params 
)

Definition at line 279 of file custom_logics.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_custom_button_operated_door ( int32 ,
int32 params 
)

Definition at line 105 of file custom_logics.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_custom_simple_animator ( int32 ,
int32  
)

Definition at line 50 of file custom_logics.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_default_footstep_sfx ( int32 ,
int32 params 
)

Definition at line 56 of file footstep.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_dynamic_light ( int32 ,
int32 params 
)

Definition at line 838 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_evil ( int32 ,
int32 params 
)

Definition at line 2749 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_feet_to_pan ( int32 ,
int32  
)

Definition at line 179 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_floor_footstep_sfx ( int32 ,
int32 params 
)

Definition at line 66 of file footstep.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_footstep_weight ( int32 ,
int32 params 
)

Definition at line 88 of file footstep.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_half_character_width ( int32 ,
int32 params 
)

Definition at line 3192 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_ids_lvar_value ( int32 ,
int32 params 
)

Definition at line 1315 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_interact_look_height ( int32 ,
int32 params 
)

Definition at line 3237 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_interacting ( int32 ,
int32 params 
)

Definition at line 83 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_mega_field_of_view ( int32 ,
int32 params 
)

Definition at line 518 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_mega_off_camera_hold ( int32 ,
int32  
)

Definition at line 3285 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_mega_slice_hold ( int32 ,
int32 params 
)

Definition at line 3297 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_mega_wait_for_player ( int32 ,
int32  
)

Definition at line 3274 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_mesh ( int32 ,
int32 params 
)

Definition at line 1493 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_neck_bone ( int32 ,
int32 params 
)

Definition at line 516 of file bone.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_neck_vector ( int32 ,
int32 params 
)

Definition at line 539 of file bone.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_object_sight_height ( int32 ,
int32 params 
)

Definition at line 550 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_object_sight_range ( int32 ,
int32 params 
)

Definition at line 534 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_object_type ( int32 ,
int32 params 
)

Definition at line 2765 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_object_visible ( int32 ,
int32 params 
)

Definition at line 3215 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_objects_lvar_value ( int32 ,
int32 params 
)

Definition at line 1288 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_palette ( int32 ,
int32 params 
)

Definition at line 1485 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_pan ( int32 ,
int32  
)

Definition at line 481 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_player_can_interact ( int32 ,
int32  
)

Definition at line 786 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_player_cannot_interact ( int32 ,
int32  
)

Definition at line 794 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_player_has_weapon ( int32 ,
int32 params 
)

Definition at line 443 of file player.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_player_pose ( int32 ,
int32 params 
)

Definition at line 1505 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_pose ( int32 ,
int32 params 
)

Definition at line 1440 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_sfx ( int32 ,
int32 params 
)

Definition at line 63 of file fn_sound.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_shade_percentage ( int32 ,
int32 params 
)

Definition at line 3179 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_shoot_overide ( int32 ,
int32 params 
)

Definition at line 797 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_sleep ( int32 ,
int32 params 
)

Definition at line 2683 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_special_footstep ( int32 ,
int32 params 
)

Definition at line 108 of file footstep.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_strike_overide ( int32 ,
int32 params 
)

Definition at line 779 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_texture ( int32 ,
int32 params 
)

Definition at line 1475 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_to_dead ( int32 ,
int32  
)

Definition at line 3245 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_to_exlusive_coords ( int32 ,
int32  
)

Definition at line 275 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_to_first_frame_custom_anim ( int32 ,
int32 params 
)

Definition at line 1000 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_to_first_frame_generic_anim ( int32 ,
int32 params 
)

Definition at line 970 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_to_floor ( int32 ,
int32 params 
)

Definition at line 3375 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_to_last_frame_custom_anim ( int32 ,
int32 params 
)

Definition at line 1030 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_to_last_frame_generic_anim ( int32 ,
int32 params 
)

Definition at line 933 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_visible ( int32 ,
int32 params 
)

Definition at line 3203 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_voice_over_colour ( int32 ,
int32 params 
)

Definition at line 711 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_voxel_image_path ( int32 ,
int32 params 
)

Definition at line 426 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_watch ( int32 ,
int32 params 
)

Definition at line 2381 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_weapon ( int32 ,
int32 params 
)

Definition at line 1373 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_set_xyz ( int32 ,
int32  
)

Definition at line 468 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_shadows_off ( int32 ,
int32  
)

Definition at line 3168 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_shadows_on ( int32 ,
int32  
)

Definition at line 3157 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sharp_route ( int32 result,
int32 params 
)

Definition at line 399 of file route_manager.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sharp_route_to_near_mega ( int32 result,
int32 params 
)

Definition at line 771 of file route_manager.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_shut_down_event_processing ( int32 ,
int32  
)

Definition at line 294 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_shut_down_object ( int32 ,
int32  
)

Definition at line 601 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_simple_chi ( int32 ,
int32  
)

Definition at line 74 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_simple_look ( int32 ,
int32 params 
)

Definition at line 470 of file bone.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_snap_face_object ( int32 ,
int32 params 
)

Definition at line 527 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_snap_to_ladder_bottom ( int32 ,
int32  
)

Definition at line 3345 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_snap_to_ladder_top ( int32 ,
int32  
)

Definition at line 3360 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_snap_to_nico_y ( int32 ,
int32 params 
)

Definition at line 732 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sony_door_interact ( int32 result,
int32 params 
)

Definition at line 148 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_fast_face ( int32 ,
int32 params 
)

Definition at line 727 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_get_x ( int32 result,
int32 params 
)

Definition at line 701 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_get_z ( int32 result,
int32 params 
)

Definition at line 714 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_heard_something ( int32 result,
int32  
)

Definition at line 629 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_heard_this ( int32 result,
int32 params 
)

Definition at line 640 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_link_floors ( int32 ,
int32 params 
)

Definition at line 832 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_new_entry ( int32 ,
int32 params 
)

Definition at line 653 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_remove_entry ( int32 ,
int32 params 
)

Definition at line 666 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_route_to_near ( int32 result,
int32 params 
)

Definition at line 778 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_set_hearing_sensitivity ( int32 ,
int32 params 
)

Definition at line 621 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_simulate ( int32 ,
int32  
)

Definition at line 845 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_suspend ( int32 ,
int32  
)

Definition at line 679 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sound_unsuspend ( int32 ,
int32  
)

Definition at line 690 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_speak ( int32 ,
int32 params 
)

Definition at line 536 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_spectre_route_to_mega ( int32 result,
int32 params 
)

Definition at line 625 of file route_manager.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_speech_colour ( int32 ,
int32 params 
)

Definition at line 695 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_start_chi_following ( int32 ,
int32  
)

Definition at line 82 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_start_conveyor ( int32 ,
int32 params 
)

Definition at line 2847 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_start_player_interaction ( int32 ,
int32 params 
)

Definition at line 363 of file player_interaction.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_stop_chi_following ( int32 ,
int32  
)

Definition at line 102 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_stop_conveyor ( int32 ,
int32 params 
)

Definition at line 2883 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_stop_sfx ( int32 ,
int32 params 
)

Definition at line 161 of file fn_sound.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_stop_sting ( int32 ,
int32  
)

Definition at line 156 of file fn_sting_pc.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_suspend_events ( int32 ,
int32  
)

Definition at line 328 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_switch_off_the_really_neat_and_special_script_debugging_facility ( int32 result,
int32  
)

Definition at line 2651 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_switch_on_the_really_neat_and_special_script_debugging_facility ( int32 result,
int32 params 
)

Definition at line 2638 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_switch_to_manual_camera ( int32 ,
int32 params 
)

Definition at line 481 of file camera.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_swordfight ( int32 ,
int32  
)

Definition at line 318 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_sync_with_mega ( int32 ,
int32 params 
)

Definition at line 1280 of file fn_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_teleport ( int32 ,
int32 params 
)

Definition at line 959 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_teleport_to_nico ( int32 ,
int32 params 
)

Definition at line 632 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_teleport_to_nico_y ( int32 ,
int32 params 
)

Definition at line 699 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_teleport_y_to_id ( int32 ,
int32 params 
)

Definition at line 1040 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_teleport_z ( int32 ,
int32 params 
)

Definition at line 1011 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_test ( int32 ,
int32  
)

Definition at line 333 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_test_prop_anim ( int32 result,
int32 params 
)

Definition at line 195 of file animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_three_sixty_interact ( int32 ,
int32  
)

Definition at line 2442 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_tiny_route ( int32 result,
int32 params 
)

Definition at line 294 of file route_manager.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_trace ( int32 ,
int32  
)

Definition at line 1617 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_unlock_y ( int32 ,
int32  
)

Definition at line 3328 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_unregister_for_auto_interaction ( int32 ,
int32  
)

Definition at line 541 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_unregister_for_event ( int32 ,
int32 params 
)

Definition at line 147 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_unregister_for_line_of_sight ( int32 ,
int32 params 
)

Definition at line 373 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_unregister_object_for_event ( int32 ,
int32 params 
)

Definition at line 173 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_unregister_object_for_line_of_sight ( int32 ,
int32 params 
)

Definition at line 425 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_unsuspend_events ( int32 ,
int32  
)

Definition at line 339 of file fn_event_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_use_ammo_clips ( int32 ,
int32 params 
)

Definition at line 211 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_use_medipacks ( int32 ,
int32 params 
)

Definition at line 170 of file fn_icon_functions.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_wait_for_button ( int32 ,
int32 params 
)

Definition at line 2216 of file function.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_wait_for_chi ( int32 ,
int32  
)

Definition at line 814 of file chi.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_wandering_custom_prop_interact ( int32 result,
int32 params 
)

Definition at line 238 of file fn_interact.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fn_wandering_generic_prop_interact ( int32 result,
int32 params 
)

Definition at line 244 of file fn_interact.cpp.

void ICB::_game_session::Force_context_check ( uint32  id  )  [inline]

Definition at line 1072 of file session.h.

void ICB::_game_session::Format_remora_text ( const char *  pcText,
int32  nLineSpacing,
int32  nCharSpacing,
uint32  nMaxWidth 
)

Definition at line 736 of file speech.cpp.

bool8 ICB::_game_session::Free_object ( const char *  name  ) 

Definition at line 542 of file logic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fx_generic_fade ( int32 ,
int32 params 
)

Definition at line 156 of file fn_fx_pc.cpp.

mcodeFunctionReturnCodes ICB::_game_session::fx_narrow_screen ( int32 ,
int32 params 
)

Definition at line 39 of file fn_fx_pc.cpp.

__motion ICB::_game_session::Get_motion (  ) 

Definition at line 860 of file general_npc_animation.cpp.

PXcamera & ICB::_game_session::GetCamera (  )  [inline]

Definition at line 1219 of file session.h.

int32 ICB::_game_session::GetSelectedMegaId ( void   ) 

Definition at line 50 of file set.cpp.

void ICB::_game_session::GetSelectedMegaRGB ( u_char r,
u_char g,
u_char b 
)

Definition at line 61 of file set.cpp.

int32 ICB::_game_session::GetSelectedPropId ( void   ) 

Definition at line 89 of file set.cpp.

void ICB::_game_session::GetSelectedPropRGB ( u_char r,
u_char g,
u_char b 
)

Definition at line 100 of file set.cpp.

void ICB::_game_session::Hard_start_single_anim ( __mega_set_names  next_anim  ) 

Definition at line 672 of file general_npc_animation.cpp.

void ICB::_game_session::Idle_manager (  ) 

Definition at line 1293 of file session.cpp.

void ICB::_game_session::Init_objects (  ) 

Definition at line 629 of file session.cpp.

void ICB::_game_session::Initialise_set ( const char *  name,
const char *  cluster_name 
)

Definition at line 579 of file session.cpp.

bool8 ICB::_game_session::Is_route_required ( PXreal  startx,
PXreal  startz,
PXreal  destx,
PXreal  destz 
)

Definition at line 98 of file route_manager.cpp.

bool8 ICB::_game_session::Is_router_busy (  ) 

Definition at line 1257 of file route_manager.cpp.

bool8 ICB::_game_session::IsPropSelected ( const char *  propName  ) 

Definition at line 117 of file set.cpp.

void ICB::_game_session::Kill_remora_text (  ) 

Definition at line 805 of file speech.cpp.

void ICB::_game_session::List_session_mega_objects (  ) 
bool8 ICB::_game_session::Make_floor_coordinate ( PXreal x,
PXreal z 
)

Definition at line 849 of file chi.cpp.

bool8 ICB::_game_session::Need_to_turn_to_face_object ( uint32  id  ) 

Definition at line 419 of file fn_animation.cpp.

void ICB::_game_session::Normalise_anim_pc (  ) 

Definition at line 259 of file general_npc_animation.cpp.

bool8 ICB::_game_session::Object_visible_to_camera ( uint32  id  ) 

Definition at line 151 of file camera.cpp.

void ICB::_game_session::One_logic_cycle (  ) 

Definition at line 874 of file session.cpp.

void ICB::_game_session::operator= ( const _game_session  )  [inline, private]

Definition at line 1051 of file session.h.

bool8 ICB::_game_session::Play_anim (  ) 

Definition at line 733 of file general_npc_animation.cpp.

bool8 ICB::_game_session::Play_anim_with_no_movement (  ) 

Definition at line 813 of file general_npc_animation.cpp.

bool8 ICB::_game_session::Play_reverse_anim (  ) 

Definition at line 772 of file general_npc_animation.cpp.

void ICB::_game_session::Pre_initialise_objects (  ) 

Definition at line 783 of file session.cpp.

void ICB::_game_session::Pre_logic_event_check (  ) 

Definition at line 1065 of file session.cpp.

void ICB::_game_session::Prepare_camera_floors (  ) 

Definition at line 394 of file camera.cpp.

void ICB::_game_session::Prepare_megas_abarriers ( uint32  slice_number,
uint32  parent_number 
)

Definition at line 1446 of file barriers.cpp.

void ICB::_game_session::Prepare_megas_route_barriers ( bool8  player  ) 

Definition at line 933 of file barriers.cpp.

bool8 ICB::_game_session::Process_chi (  ) 

Definition at line 258 of file chi.cpp.

void ICB::_game_session::Process_conveyors (  ) 

Definition at line 2903 of file function.cpp.

void ICB::_game_session::Process_guard_alert ( __alert  alert_type  ) 

Definition at line 2993 of file player.cpp.

void ICB::_game_session::Process_player_floor_status (  ) 

Definition at line 1261 of file session.cpp.

bool8 ICB::_game_session::Process_route (  ) 

Definition at line 193 of file route_manager.cpp.

bool8 ICB::_game_session::Process_wa_list (  ) 

Definition at line 419 of file camera.cpp.

void ICB::_game_session::Rebuild_working_buffers (  ) 
uint32 ICB::_game_session::Register_stair_or_ladder ( const char *  target,
bool8  top,
uint32  length,
bool8  stair,
uint32  stepcms 
)

Definition at line 2969 of file function.cpp.

void ICB::_game_session::Render_3d_nicos (  ) 

Definition at line 132 of file set.cpp.

void ICB::_game_session::Render_speech ( text_sprite bloc  ) 

Definition at line 36 of file speech_pc.cpp.

void ICB::_game_session::Reset_all_objects (  ) 

Definition at line 683 of file logic.cpp.

void ICB::_game_session::Reset_camera_director (  ) 

Definition at line 187 of file camera.cpp.

void ICB::_game_session::Reset_cur_megas_custom_type (  ) 

Definition at line 374 of file logic.cpp.

void ICB::_game_session::Reset_guard_alert (  ) 

Definition at line 2984 of file player.cpp.

void ICB::_game_session::Reset_route_manager (  ) 

Definition at line 90 of file route_manager.cpp.

void ICB::_game_session::Restart_player (  ) 

Definition at line 3144 of file player.cpp.

uint32 ICB::_game_session::Return_objects_conversation_uid ( uint32  id  )  [inline]

Definition at line 1173 of file session.h.

bool8 ICB::_game_session::Reverse_frame_and_motion ( __mega_set_names  anim_type,
bool8  player,
uint8  nFrames 
)

Definition at line 267 of file general_npc_animation.cpp.

bool8 ICB::_game_session::Rig_test_mode (  ) 
bool8 ICB::_game_session::Route_async_ready ( bool8  run,
bool8  turn 
)

Definition at line 567 of file async_generic.cpp.

mcodeFunctionReturnCodes ICB::_game_session::Route_to_near_mega_core ( const char *  name,
int32  run,
int32  initial_turn,
uint32  dist,
int32  walk_to_run,
int32 result 
)

Definition at line 807 of file route_manager.cpp.

void ICB::_game_session::Script_cycle (  ) 

Definition at line 1105 of file session.cpp.

void ICB::_game_session::Script_version_check (  ) 

Definition at line 533 of file session.cpp.

void ICB::_game_session::Service_generic_async (  ) 

Definition at line 335 of file async_generic.cpp.

void ICB::_game_session::Service_speech (  ) 

Definition at line 458 of file speech.cpp.

void ICB::_game_session::Set_can_save ( bool8  stat  )  [inline]

Definition at line 265 of file session.h.

void ICB::_game_session::Set_chi_permission (  ) 

Definition at line 205 of file chi.cpp.

void ICB::_game_session::Set_init_voxel_floors (  ) 

Definition at line 1336 of file session.cpp.

void ICB::_game_session::Set_motion ( __motion  motion  ) 

Definition at line 855 of file general_npc_animation.cpp.

void ICB::_game_session::Set_object_status ( uint32  id,
_object_status  val 
) [inline]

Definition at line 1084 of file session.h.

void ICB::_game_session::Set_objects_conversation_uid ( uint32  id,
uint32  uid 
) [inline]

Definition at line 1166 of file session.h.

void ICB::_game_session::Set_pose ( __weapon  weapon  ) 

Definition at line 865 of file general_npc_animation.cpp.

void ICB::_game_session::Set_prop_state ( char *  name,
uint32  value 
)

Definition at line 1215 of file session.cpp.

void ICB::_game_session::Set_router_busy (  ) 

Definition at line 1251 of file route_manager.cpp.

void ICB::_game_session::Set_script ( const char *  script_name  ) 

Definition at line 403 of file logic.cpp.

void ICB::_game_session::Set_state_of_stair_or_ladder ( uint32  nIndex,
bool8  bState 
)

Definition at line 2960 of file function.cpp.

int ICB::_game_session::SetOK (  )  [inline]

Definition at line 1221 of file session.h.

void ICB::_game_session::SetReset (  )  [inline]

Definition at line 1223 of file session.h.

void ICB::_game_session::Setup_prop_sleep_states (  ) 

Definition at line 593 of file session.cpp.

bool8 ICB::_game_session::Setup_route ( int32 result,
int32  corex,
int32  corez,
int32  runs,
__rtype  type,
int32  end_on_stand 
)

Definition at line 958 of file route_manager.cpp.

void ICB::_game_session::Show_lit_unlit_diagnostics (  ) 

Definition at line 80 of file debug.cpp.

void ICB::_game_session::Shut_down_id ( uint32  id  ) 

Definition at line 585 of file logic.cpp.

void ICB::_game_session::Shut_down_object (  ) 

Definition at line 462 of file logic.cpp.

void ICB::_game_session::Shut_down_object ( const char *  ascii  ) 

Definition at line 510 of file logic.cpp.

void ICB::_game_session::Signal_to_guards (  ) 

Definition at line 3090 of file player.cpp.

void ICB::_game_session::Signal_to_other_guards (  ) 

Definition at line 3074 of file player.cpp.

void ICB::_game_session::Snap_to_ladder ( _stair lad,
uint32  dist 
)

Definition at line 149 of file general_interaction.cpp.

mcodeFunctionReturnCodes ICB::_game_session::socket_force_new_logic ( int32 ,
int32 params 
)

Definition at line 368 of file function.cpp.

void ICB::_game_session::Soft_start_single_anim ( __mega_set_names  next_anim  ) 

Definition at line 647 of file general_npc_animation.cpp.

void ICB::_game_session::Soft_start_with_double_link ( __mega_set_names  link_one,
__mega_set_names  link_two,
__mega_set_names  next_anim 
)

Definition at line 604 of file general_npc_animation.cpp.

void ICB::_game_session::Soft_start_with_single_link ( __mega_set_names  link_anim,
__mega_set_names  next_anim 
)

Definition at line 628 of file general_npc_animation.cpp.

int32 ICB::_game_session::Soften_up_anim_file ( __mega_set_names  link,
int32  diff 
)

Definition at line 693 of file general_npc_animation.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_add_chooser_icon ( int32 ,
int32 params 
)

Definition at line 1121 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_add_special_chooser_icon ( int32 ,
int32 params 
)

Definition at line 1134 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_allocate_music ( int32 ,
int32 params 
)

Definition at line 172 of file fn_sting_pc.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_chosen ( int32 result,
int32 params 
)

Definition at line 1187 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_close_menu ( int32 ,
int32  
)

Definition at line 1115 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_end_conversation ( int32 ,
int32  
)

Definition at line 1223 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_end_menu ( int32 ,
int32  
)

Definition at line 1232 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_end_music ( int32 ,
int32  
)

Definition at line 225 of file fn_sting_pc.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_menu_choices_remain ( int32 result,
int32  
)

Definition at line 1213 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_menu_still_active ( int32 result,
int32  
)

Definition at line 1205 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_new_menu ( int32 ,
int32  
)

Definition at line 1098 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_object_face_object ( int32 ,
int32 params 
)

Definition at line 813 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_play_custom_anim ( int32 ,
int32 params 
)

Definition at line 943 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_play_generic_anim ( int32 ,
int32 params 
)

Definition at line 850 of file speech.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_play_music ( int32 ,
int32 params 
)

Definition at line 202 of file fn_sting_pc.cpp.

mcodeFunctionReturnCodes ICB::_game_session::speak_preload_custom_anim ( int32 ,
int32 params 
)

Definition at line 912 of file