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texture.cpp File Reference

#include "common/endian.h"
#include "graphics/tinygl/zgl.h"
Include dependency graph for texture.cpp:

Go to the source code of this file.


namespace  TinyGL


static GLTexture * TinyGL::find_texture (GLContext *c, unsigned int h)
void TinyGL::free_texture (GLContext *c, int h)
void TinyGL::free_texture (GLContext *c, GLTexture *t)
GLTexture * TinyGL::alloc_texture (GLContext *c, int h)
void TinyGL::glInitTextures (GLContext *c)
void TinyGL::glopBindTexture (GLContext *c, GLParam *p)
void TinyGL::glopTexImage2D (GLContext *c, GLParam *p)
void TinyGL::glopTexEnv (GLContext *, GLParam *p)
void TinyGL::glopTexParameter (GLContext *, GLParam *p)
void TinyGL::glopPixelStore (GLContext *, GLParam *p)
void tglGenTextures (int n, unsigned int *textures)
void tglDeleteTextures (int n, const unsigned int *textures)

Function Documentation

void tglDeleteTextures ( int  n,
const unsigned int *  textures 

Definition at line 302 of file texture.cpp.

void tglGenTextures ( int  n,
unsigned int *  textures 

Definition at line 283 of file texture.cpp.

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