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gamemessage.h

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00001 /* ResidualVM - A 3D game interpreter
00002  *
00003  * ResidualVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the AUTHORS
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef STARK_SERVICES_GAME_MESSAGE_H
00024 #define STARK_SERVICES_GAME_MESSAGE_H
00025 
00026 #include "common/str.h"
00027 #include "common/hashmap.h"
00028 
00029 namespace Stark {
00030 
00036 class GameMessage {
00037 public:
00038     GameMessage();
00039     ~GameMessage() {}
00040 
00041     enum TextKey {
00042         kOverwriteSave = 10,
00043         kEndAndLoad = 13,
00044         kInventory = 353,
00045         kOptions = 354,
00046         kQuit = 355,
00047         kQuitGamePrompt = 356,
00048         kQuitPrompt = 357,
00049         kYes = 358,
00050         kNo = 359
00051     };
00052 
00054     Common::String getTextByKey(TextKey key) {
00055         if (_texts.contains(key)) return _texts[key];
00056 
00057         return getDefaultText(key);
00058     }
00059 
00060 private:
00061     Common::HashMap<uint, Common::String> _texts;
00062 
00063     Common::String getDefaultText(TextKey key);
00064 };
00065 
00066 } // End of namespace Stark
00067 
00068 #endif // STARK_SERVICES_GAME_MESSAGE_H


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