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Stark::Resources::ItemTemplate Member List

This is the complete list of members for Stark::Resources::ItemTemplate, including all inherited members.
_animHierarchyIndexStark::Resources::ItemTemplate [protected]
_characterIndexStark::Resources::Item [protected]
_childrenStark::Resources::Object [protected]
_enabledStark::Resources::Item [protected]
_indexStark::Resources::Object [protected]
_instanciatedItemStark::Resources::ItemTemplate [protected]
_meshIndexStark::Resources::ItemTemplate [protected]
_movementStark::Resources::Item [protected]
_movementSuspendedScriptStark::Resources::Item [protected]
_nameStark::Resources::Object [protected]
_parentStark::Resources::Object [protected]
_referencedItemStark::Resources::ItemTemplate [protected]
_subTypeStark::Resources::Object [protected]
_textureFaceIndexStark::Resources::ItemTemplate [protected]
_textureNormalIndexStark::Resources::ItemTemplate [protected]
_typeStark::Resources::Object [protected]
addChild(Object *child)Stark::Resources::Object
cast(Object *resource)Stark::Resources::Object [static]
construct(Object *parent, byte subType, uint16 index, const Common::String &name)Stark::Resources::Item [static]
findBonesMesh()=0Stark::Resources::ItemTemplate [pure virtual]
findChild(bool mustBeUnique=true) const Stark::Resources::Object
findChildWithIndex(Type type, uint16 index, int subType=-1) const Stark::Resources::Object
findChildWithIndex(uint16 index, int subType=-1) const Stark::Resources::Object
findChildWithName(Type type, const Common::String &name, int subType=-1) const Stark::Resources::Object
findChildWithName(const Common::String &name, int subType=-1) const Stark::Resources::Object
findChildWithOrder(Type type, uint16 order, int subType=-1) const Stark::Resources::Object
findChildWithOrder(uint16 order, int subType=-1) const Stark::Resources::Object
findChildWithSubtype(int subType, bool mustBeUnique=true) const Stark::Resources::Object
findParent()Stark::Resources::Object
findStockAnimHierarchy()=0Stark::Resources::ItemTemplate [pure virtual]
findTextureSet(uint32 textureType)=0Stark::Resources::ItemTemplate [pure virtual]
getCharacterIndex() const Stark::Resources::Item
getIndex() const Stark::Resources::Object [inline]
getIndexAsString() const Stark::Resources::Object [inline]
getMovement() const Stark::Resources::Item
getName() const Stark::Resources::Object [inline]
getRenderEntry(const Common::Point &positionOffset)Stark::Resources::Item [virtual]
getSceneInstance() overrideStark::Resources::ItemTemplate [virtual]
getSubType() const Stark::Resources::Object [inline]
getType() const Stark::Resources::Object [inline]
isEnabled() const Stark::Resources::Item
Item(Object *parent, byte subType, uint16 index, const Common::String &name)Stark::Resources::Item
ItemTemplate(Object *parent, byte subType, uint16 index, const Common::String &name)Stark::Resources::ItemTemplate
kItemAnimatedProp enum valueStark::Resources::Item
kItemBackground enum valueStark::Resources::Item
kItemBackgroundElement enum valueStark::Resources::Item
kItemGlobalTemplate enum valueStark::Resources::Item
kItemInventory enum valueStark::Resources::Item
kItemLevelTemplate enum valueStark::Resources::Item
kItemModel enum valueStark::Resources::Item
kItemStaticProp enum valueStark::Resources::Item
listChildren(int subType=-1) const Stark::Resources::Object
listChildrenRecursive(int subType=-1)Stark::Resources::Object
listExitPositions()Stark::Resources::Item [virtual]
Object(Object *parent, byte subType, uint16 index, const Common::String &name)Stark::Resources::Object [protected]
onAllLoaded() overrideStark::Resources::ItemTemplate [virtual]
onEnginePause(bool pause)Stark::Resources::Object [virtual]
onEnterLocation() overrideStark::Resources::ItemTemplate [virtual]
onExitLocation()Stark::Resources::Object [virtual]
onGameLoop() overrideStark::Resources::Item [virtual]
onPostRead()Stark::Resources::Object [virtual]
onPreDestroy()Stark::Resources::Object [virtual]
print(uint depth=0)Stark::Resources::Object [virtual]
printData() overrideStark::Resources::Item [protected, virtual]
printDescription(uint depth) const Stark::Resources::Object [protected]
printWithDepth(uint depth, const Common::String &string) const Stark::Resources::Object [protected]
readData(Formats::XRCReadStream *stream) overrideStark::Resources::Item [virtual]
saveLoad(ResourceSerializer *serializer) overrideStark::Resources::Item [virtual]
saveLoadCurrent(ResourceSerializer *serializer) overrideStark::Resources::ItemTemplate [virtual]
setAnimHierarchy(AnimHierarchy *animHierarchy) overrideStark::Resources::ItemTemplate [virtual]
setBonesMesh(int32 index)Stark::Resources::ItemTemplate
setEnabled(bool enabled)Stark::Resources::Item [virtual]
setInstanciatedItem(Item *instance)Stark::Resources::ItemTemplate
setMovement(Movement *movement)Stark::Resources::Item
setMovementSuspendedScript(Script *script)Stark::Resources::Item
setStockAnimHierachy(AnimHierarchy *animHierarchy)Stark::Resources::ItemTemplate
setTexture(int32 index, uint32 textureType)Stark::Resources::ItemTemplate
SubType enum nameStark::Resources::Item
TYPEStark::Resources::Item [static]
~Item()Stark::Resources::Item [virtual]
~ItemTemplate()Stark::Resources::ItemTemplate [virtual]
~Object()Stark::Resources::Object [virtual]


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