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SdlGraphicsManager Member List

This is the complete list of members for SdlGraphicsManager, including all inherited members.
_eventSourceSdlGraphicsManager [protected]
_hwScreenSdlGraphicsManager [protected]
_windowSdlGraphicsManager [protected]
activateManager()SdlGraphicsManager [virtual]
beginGFXTransaction()ResVmGraphicsManager [inline, virtual]
clearFocusRectangle()ResVmGraphicsManager [inline, virtual]
clearOverlay()=0GraphicsManager [pure virtual]
copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h)=0GraphicsManager [pure virtual]
copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h)ResVmGraphicsManager [inline, virtual]
CustomEventAction enum nameSdlGraphicsManager [protected]
deactivateManager()SdlGraphicsManager [virtual]
displayActivityIconOnOSD(const Graphics::Surface *icon)GraphicsManager [inline, virtual]
displayMessageOnOSD(const char *msg)GraphicsManager [inline, virtual]
endGFXTransaction()ResVmGraphicsManager [inline, virtual]
fillScreen(uint32 col)ResVmGraphicsManager [inline, virtual]
getDefaultGraphicsMode() const GraphicsManager [inline, virtual]
getDefaultShader() const GraphicsManager [inline, virtual]
getDefaultStretchMode() const GraphicsManager [inline, virtual]
getFeatureState(OSystem::Feature f) const =0GraphicsManager [pure virtual]
getGraphicsMode() const GraphicsManager [inline, virtual]
getHeight() const =0GraphicsManager [pure virtual]
getKeymap()SdlGraphicsManager
getOverlayFormat() const =0GraphicsManager [pure virtual]
getOverlayHeight() const =0GraphicsManager [pure virtual]
getOverlayWidth() const =0GraphicsManager [pure virtual]
getScreenChangeID() const =0GraphicsManager [pure virtual]
getScreenFormat() const =0GraphicsManager [pure virtual]
getScreenPixelBuffer()=0ResVmGraphicsManager [pure virtual]
getShader() const GraphicsManager [inline, virtual]
getState() const SdlGraphicsManager
getStretchMode() const GraphicsManager [inline, virtual]
getSupportedFormats() const ResVmGraphicsManager [inline, virtual]
getSupportedGraphicsModes() const GraphicsManager [inline, virtual]
getSupportedShaders() const GraphicsManager [inline, virtual]
getSupportedStretchModes() const GraphicsManager [inline, virtual]
getWidth() const =0GraphicsManager [pure virtual]
getWindow() const SdlGraphicsManager [inline]
grabOverlay(void *buf, int pitch) const =0GraphicsManager [pure virtual]
grabPalette(byte *colors, uint start, uint num) const ResVmGraphicsManager [inline, virtual]
hasFeature(OSystem::Feature f) const =0GraphicsManager [pure virtual]
hideOverlay()=0GraphicsManager [pure virtual]
initSize(uint width, uint height, const Graphics::PixelFormat *format=NULL)ResVmGraphicsManager [inline, virtual]
initSizeHint(const Graphics::ModeList &modes)GraphicsManager [inline, virtual]
kActionSaveScreenshot enum valueSdlGraphicsManager [protected]
kActionToggleAspectRatioCorrection enum valueSdlGraphicsManager [protected]
kActionToggleFullscreen enum valueSdlGraphicsManager [protected]
kActionToggleMouseCapture enum valueSdlGraphicsManager [protected]
lockMouse(bool lock)=0ResVmGraphicsManager [pure virtual]
lockScreen()ResVmGraphicsManager [inline, virtual]
notifyEvent(const Event &event)=0Common::EventObserver [pure virtual]
notifyMousePosition(Common::Point &mouse)=0SdlGraphicsManager [pure virtual]
notifyPoll()Common::EventObserver [inline, virtual]
notifyResize(const int width, const int height)SdlGraphicsManager [inline, virtual]
notifyVideoExpose()=0SdlGraphicsManager [pure virtual]
resetGraphicsScale()GraphicsManager [inline, virtual]
saveScreenshot(const Common::String &filename) const SdlGraphicsManager [inline, virtual]
saveScreenshot()SdlGraphicsManager [inline, virtual]
ResVmGraphicsManager::saveScreenshot()ResVmGraphicsManager [inline, virtual]
SdlGraphicsManager(SdlEventSource *source, SdlWindow *window)SdlGraphicsManager
setCursorPalette(const byte *colors, uint start, uint num)ResVmGraphicsManager [inline, virtual]
setFeatureState(OSystem::Feature f, bool enable)=0GraphicsManager [pure virtual]
setFocusRectangle(const Common::Rect &rect)ResVmGraphicsManager [inline, virtual]
setGraphicsMode(int mode)GraphicsManager [inline, virtual]
setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale=false, const Graphics::PixelFormat *format=NULL)ResVmGraphicsManager [inline, virtual]
setPalette(const byte *colors, uint start, uint num)ResVmGraphicsManager [inline, virtual]
setShader(int id)GraphicsManager [inline, virtual]
setShakePos(int shakeXOffset, int shakeYOffset)ResVmGraphicsManager [inline, virtual]
setState(const State &state)SdlGraphicsManager
setStretchMode(int mode)GraphicsManager [inline, virtual]
setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d)=0ResVmGraphicsManager [pure virtual]
showMouse(bool visible)=0GraphicsManager [pure virtual]
showOverlay()=0GraphicsManager [pure virtual]
suggestSideTextures(Graphics::Surface *left, Graphics::Surface *right)=0ResVmGraphicsManager [pure virtual]
transformMouseCoordinates(Common::Point &point)=0SdlGraphicsManager [pure virtual]
unlockScreen()ResVmGraphicsManager [inline, virtual]
updateScreen()=0GraphicsManager [pure virtual]
warpMouse(int x, int y)=0GraphicsManager [pure virtual]
~EventObserver()Common::EventObserver [virtual]
~GraphicsManager()GraphicsManager [inline, virtual]
~PaletteManager()PaletteManager [inline, virtual]
~SdlGraphicsManager()SdlGraphicsManager [inline, virtual]


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