00001 /* ResidualVM - A 3D game interpreter 00002 * 00003 * ResidualVM is the legal property of its developers, whose names 00004 * are too numerous to list here. Please refer to the AUTHORS 00005 * file distributed with this source distribution. 00006 * 00007 * This program is free software; you can redistribute it and/or 00008 * modify it under the terms of the GNU General Public License 00009 * as published by the Free Software Foundation; either version 2 00010 * of the License, or (at your option) any later version. 00011 * 00012 * This program is distributed in the hope that it will be useful, 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 * GNU General Public License for more details. 00016 * 00017 * You should have received a copy of the GNU General Public License 00018 * along with this program; if not, write to the Free Software 00019 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00020 * 00021 */ 00022 00023 #include "engines/stark/services/gamechapter.h" 00024 #include "engines/stark/services/services.h" 00025 #include "engines/stark/services/global.h" 00026 00027 #include "common/tokenizer.h" 00028 #include "common/ini-file.h" 00029 00030 namespace Stark { 00031 00032 GameChapter::GameChapter() : _errorText("Unknown Chapter") { 00033 Common::INIFile file; 00034 if (!file.loadFromFile("chapters.ini")) { 00035 error("Opening file 'chapters.ini' failed"); 00036 return; 00037 } 00038 00039 Common::String section = file.getSections().front().name; 00040 00041 int index = 0; 00042 Common::String key = Common::String::format("%02d", index); 00043 Common::String value; 00044 00045 while (file.hasKey(key, section)) { 00046 file.getKey(key, section, value); 00047 _chapterEntries.push_back(ChapterEntry()); 00048 00049 Common::StringTokenizer tokens(value, ":"); 00050 _chapterEntries.back().title = tokens.nextToken(); 00051 _chapterEntries.back().title.trim(); 00052 _chapterEntries.back().subtitle = tokens.nextToken(); 00053 _chapterEntries.back().subtitle.trim(); 00054 00055 ++index; 00056 key = Common::String::format("%02d", index); 00057 } 00058 00059 if (index < _numChapter) { 00060 error("File 'chapters.ini' is incomplete"); 00061 } 00062 } 00063 00064 const Common::String &GameChapter::getCurrentChapterTitle() const { 00065 return getChapterTitle(StarkGlobal->getCurrentChapter()); 00066 } 00067 00068 const Common::String &GameChapter::getCurrentChapterSubtitle() const { 00069 return getChapterSubtitle(StarkGlobal->getCurrentChapter()); 00070 } 00071 00072 } // End of namespace Stark