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onscreendialog.h

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00001 /* ScummVM - Graphic Adventure Engine
00002  *
00003  * ScummVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the COPYRIGHT
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef GUI_ONSCREENDIALOG_H
00024 #define GUI_ONSCREENDIALOG_H
00025 
00026 #include "gui/dialog.h"
00027 #include "gui/widget.h"
00028 
00029 namespace GUI {
00030 
00031 class OnScreenDialog : public Dialog {
00032 private:
00033     uint32 _lastTime;
00034     bool _enableDrag;
00035     bool _mouseOver;
00036     bool _editDlgShown;
00037     Common::Point _dragPoint;
00038     GUI::StaticTextWidget *_text;
00039     Dialog *_dlg;
00040 
00041     bool isMouseOver(int x, int y);
00042 
00043 public:
00044     OnScreenDialog(bool recordingMode);
00045     ~OnScreenDialog();
00046     virtual void close();
00047     virtual bool isVisible() const;
00048     virtual void reflowLayout();
00049 
00050     void setReplayedTime(uint32 newTime);
00051 
00052     virtual void handleMouseMoved(int x, int y, int button);
00053     virtual void handleMouseDown(int x, int y, int button, int clickCount);
00054     virtual void handleMouseUp(int x, int y, int button, int clickCount);
00055     void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
00056 
00057     bool isMouseOver();
00058     bool isEditDlgVisible();
00059     Dialog *getActiveDlg();
00060 protected:
00061     virtual void releaseFocus();
00062 };
00063 
00064 } // End of namespace GUI
00065 
00066 #endif


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