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savestate.cpp

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00001 /* ScummVM - Graphic Adventure Engine
00002  *
00003  * ScummVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the COPYRIGHT
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #include "engines/savestate.h"
00024 #include "graphics/surface.h"
00025 #include "common/textconsole.h"
00026 
00027 SaveStateDescriptor::SaveStateDescriptor()
00028     // FIXME: default to 0 (first slot) or to -1 (invalid slot) ?
00029     : _slot(-1), _description(), _isDeletable(true), _isWriteProtected(false),
00030       _isLocked(false), _saveDate(), _saveTime(), _playTime(), _playTimeMSecs(0), _thumbnail() {
00031 }
00032 
00033 SaveStateDescriptor::SaveStateDescriptor(int s, const Common::String &d)
00034     : _slot(s), _description(d), _isDeletable(true), _isWriteProtected(false),
00035       _isLocked(false), _saveDate(), _saveTime(), _playTime(), _playTimeMSecs(0), _thumbnail() {
00036 }
00037 
00038 void SaveStateDescriptor::setThumbnail(Graphics::Surface *t) {
00039     if (_thumbnail.get() == t)
00040         return;
00041 
00042     _thumbnail = Common::SharedPtr<Graphics::Surface>(t, Graphics::SurfaceDeleter());
00043 }
00044 
00045 void SaveStateDescriptor::setSaveDate(int year, int month, int day) {
00046     _saveDate = Common::String::format("%.4d-%.2d-%.2d", year, month, day);
00047 }
00048 
00049 void SaveStateDescriptor::setSaveTime(int hour, int min) {
00050     _saveTime = Common::String::format("%.2d:%.2d", hour, min);
00051 }
00052 
00053 void SaveStateDescriptor::setPlayTime(int hours, int minutes) {
00054     _playTimeMSecs = ((hours * 60 + minutes) * 60) * 1000;
00055     _playTime = Common::String::format("%.2d:%.2d", hours, minutes);
00056 }
00057 
00058 void SaveStateDescriptor::setPlayTime(uint32 msecs) {
00059     _playTimeMSecs = msecs;
00060     uint minutes = msecs / 60000;
00061     setPlayTime(minutes / 60, minutes % 60);
00062 }


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