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ICB::c_global_switches Class Reference

#include <global_switches.h>

List of all members.

Public Member Functions

 c_global_switches ()

Public Attributes

uint32 px_fps
_display_mode display_mode
 0 24fps/alternate fps scheme
int actorShadows
int current_cd
int antialiasedActorLevel
int missionTimeout
bool8 nicos_displayed
bool8 frag_help
bool8 lighting
bool8 cross_hair
bool8 los_enabled
bool8 shadow_los
bool8 debugging_and_console
bool8 recordingVideo
bool8 on_screen_text
bool8 mega_hilite
bool8 texturedActors
bool8 litActors
bool8 polyActors
bool8 wireframeActors
bool8 speechLineNumbers
bool8 pc_full_intall
bool8 joystickVibration
bool8 socket_watch
bool8 semitransparencies
bool8 mega_timer
bool8 logic_timing
bool8 prop_hilite
bool8 game_completed

Detailed Description

Definition at line 41 of file global_switches.h.


Constructor & Destructor Documentation

ICB::c_global_switches::c_global_switches (  ) 

Definition at line 37 of file global_switches.cpp.


Member Data Documentation

Definition at line 51 of file global_switches.h.

0 24fps/alternate fps scheme

Definition at line 48 of file global_switches.h.


The documentation for this class was generated from the following files:


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