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Stark::GameWindow Member List

This is the complete list of members for Stark::GameWindow, including all inherited members.
_actionMenuStark::GameWindow [protected]
_cursorStark::Window [protected]
_displayExitStark::GameWindow [protected]
_exitArrowStark::GameWindow [protected]
_exitArrowLeftStark::GameWindow [protected]
_exitArrowRightStark::GameWindow [protected]
_exitLeftBoundaryStark::GameWindow [protected]
_exitRightBoundaryStark::GameWindow [protected]
_fadeRendererStark::GameWindow [protected]
_gfxStark::Window [protected]
_inventoryStark::GameWindow [protected]
_objectRelativePositionStark::GameWindow [protected]
_objectUnderCursorStark::GameWindow [protected]
_positionStark::Window [protected]
_renderEntriesStark::GameWindow [protected]
_visibleStark::Window [protected]
checkObjectAtPos(const Common::Point &pos, int16 selectedInventoryItem, int16 &singlePossibleAction, bool &isDefaultAction)Stark::GameWindow [protected]
GameWindow(Gfx::Driver *gfx, Cursor *cursor, ActionMenu *actionMenu, InventoryWindow *inventory)Stark::GameWindow
getRelativeMousePosition() const Stark::Window [protected]
getScreenshot() const Stark::Window
handleClick()Stark::Window
handleDoubleClick()Stark::Window
handleGameLoop()Stark::Window
handleMouseMove()Stark::Window
handleRightClick()Stark::Window
isMouseInside() const Stark::Window
isVisible() const Stark::Window
onClick(const Common::Point &pos) overrideStark::GameWindow [protected, virtual]
onDoubleClick(const Common::Point &pos) overrideStark::GameWindow [protected, virtual]
onGameLoop()Stark::Window [inline, protected, virtual]
onMouseMove(const Common::Point &pos) overrideStark::GameWindow [protected, virtual]
onRender() overrideStark::GameWindow [protected, virtual]
onRightClick(const Common::Point &pos) overrideStark::GameWindow [protected, virtual]
onScreenChanged()Stark::GameWindow
render()Stark::Window
reset()Stark::GameWindow
toggleExitDisplay()Stark::GameWindow [inline]
Window(Gfx::Driver *gfx, Cursor *cursor)Stark::Window
~GameWindow()Stark::GameWindow [virtual]
~Window()Stark::Window [virtual]


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