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winexe_pe.h File Reference

#include "common/hash-str.h"
#include "common/hashmap.h"
#include "common/str.h"
#include "common/winexe.h"
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class  Common::PEResources
 A class able to load resources from a Windows Portable Executable, such as cursors, bitmaps, and sounds. More...
struct  Common::PEResources::Section
struct  Common::PEResources::Resource


namespace  Common

Internal interface to the QuickTime audio decoder.


enum  Common::PEResourceType {
  Common::kPECursor = 0x01, Common::kPEBitmap = 0x02, Common::kPEIcon = 0x03, Common::kPEMenu = 0x04,
  Common::kPEDialog = 0x05, Common::kPEString = 0x06, Common::kPEFontDir = 0x07, Common::kPEFont = 0x08,
  Common::kPEAccelerator = 0x09, Common::kPERCData = 0x0A, Common::kPEMessageTable = 0x0B, Common::kPEGroupCursor = 0x0C,
  Common::kPEGroupIcon = 0x0E, Common::kPEVersion = 0x10, Common::kPEDlgInclude = 0x11, Common::kPEPlugPlay = 0x13,
  Common::kPEVXD = 0x14, Common::kPEAniCursor = 0x15, Common::kPEAniIcon = 0x16

The default Windows PE resources.


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