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Wintermute::BaseFontStorage Class Reference

#include <base_font_storage.h>

Inheritance diagram for Wintermute::BaseFontStorage:
Collaboration diagram for Wintermute::BaseFontStorage:

List of all members.

Public Member Functions

bool cleanup (bool warn=false)
bool removeFont (BaseFont *font)
BaseFontaddFont (const Common::String &filename)
 BaseFontStorage (BaseGame *inGame)
 ~BaseFontStorage () override
bool initLoop ()

Public Attributes

BaseArray< BaseFont * > _fonts

Detailed Description

Definition at line 41 of file base_font_storage.h.


Constructor & Destructor Documentation

Wintermute::BaseFontStorage::BaseFontStorage ( BaseGame inGame  ) 

Definition at line 43 of file base_font_storage.cpp.

Wintermute::BaseFontStorage::~BaseFontStorage (  )  [override]

Definition at line 47 of file base_font_storage.cpp.


Member Function Documentation

BaseFont * Wintermute::BaseFontStorage::addFont ( const Common::String filename  ) 

Definition at line 73 of file base_font_storage.cpp.

bool Wintermute::BaseFontStorage::cleanup ( bool  warn = false  ) 

Definition at line 52 of file base_font_storage.cpp.

bool Wintermute::BaseFontStorage::initLoop (  ) 

Definition at line 65 of file base_font_storage.cpp.

bool Wintermute::BaseFontStorage::removeFont ( BaseFont font  ) 

Definition at line 109 of file base_font_storage.cpp.


Member Data Documentation


The documentation for this class was generated from the following files:


Generated on Sat Sep 26 2020 05:04:12 for ResidualVM by doxygen 1.7.1
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