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luadebug.h File Reference

#include "engines/grim/lua/lua.h"
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namespace  Grim


typedef lua_Object Grim::lua_Function
typedef void(* Grim::lua_LHFunction )(int32 line)
typedef void(* Grim::lua_CHFunction )(lua_Function func, const char *file, int32 line)


lua_Function Grim::lua_stackedfunction (int32 level)
void Grim::lua_funcinfo (lua_Object func, const char **filename, int32 *linedefined)
int32 Grim::lua_currentline (lua_Function func)
const char * Grim::lua_getobjname (lua_Object o, const char **name)
lua_Object Grim::lua_getlocal (lua_Function func, int32 local_number, char **name)
int32 Grim::lua_setlocal (lua_Function func, int32 local_number)

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