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fish.h

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00001 /* ResidualVM - A 3D game interpreter
00002  *
00003  * ResidualVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the AUTHORS
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef STARK_VISUAL_EFFECTS_FISH_H
00024 #define STARK_VISUAL_EFFECTS_FISH_H
00025 
00026 #include "engines/stark/visual/effects/effect.h"
00027 
00028 #include "common/array.h"
00029 #include "common/rect.h"
00030 
00031 namespace Stark {
00032 
00033 namespace Gfx {
00034 class Driver;
00035 class SurfaceRenderer;
00036 class Texture;
00037 }
00038 
00042 class VisualEffectFish : public VisualEffect {
00043 public:
00044     static const VisualType TYPE = Visual::kEffectFish;
00045 
00046     explicit VisualEffectFish(Gfx::Driver *gfx, const Common::Point &size);
00047     ~VisualEffectFish() override;
00048 
00050     void setParams(const Common::String &params);
00051 
00053     void render(const Common::Point &position);
00054 
00055 private:
00056 
00057     struct Frame {
00058         float weight1;
00059         float weight2;
00060         float weight3;
00061         float weight4;
00062     };
00063 
00064     struct Fish {
00065         Common::Point currentPosition;
00066         Common::Point previousPosition;
00067         Common::Point point1;
00068         Common::Point point2;
00069         Common::Point point3;
00070         Common::Point point4;
00071     };
00072 
00073     // Parameters
00074     uint _fishCount;
00075     int _fishPathWidthRatio;
00076     int _fishPathHeightRatio;
00077     int _fishPathWidth;
00078     int _fishPathHeight;
00079     int _masterPathWidth;
00080     int _masterPathHeight;
00081     byte _mainColorR;
00082     byte _mainColorG;
00083     byte _mainColorB;
00084     uint32 _mainColor;
00085     uint32 _otherColor;
00086     uint _numFrames;
00087     uint _maxRadius;
00088 
00089     // State
00090     uint32 _currentFrame;
00091     Common::Array<Frame> _frames;
00092     Common::Array<Fish> _fishList;
00093     Fish _masterPath;
00094 
00095     void update();
00096     void drawFish(const Fish &fish);
00097 };
00098 
00099 } // End of namespace Stark
00100 
00101 #endif // STARK_VISUAL_EFFECTS_FISH_H


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