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resource.h File Reference

#include "common/archive.h"
#include "common/array.h"
#include "engines/grim/object.h"
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Classes

class  Grim::ResourceLoader
struct  Grim::ResourceLoader::ResourceCache

Namespaces

namespace  Grim

Typedefs

typedef ObjectPtr< Material > Grim::MaterialPtr
typedef ObjectPtr< Model > Grim::ModelPtr
typedef ObjectPtr< CMap > Grim::CMapPtr
typedef ObjectPtr< KeyframeAnim > Grim::KeyframeAnimPtr
typedef ObjectPtr< Font > Grim::FontPtr
typedef ObjectPtr< LipSync > Grim::LipSyncPtr
typedef ObjectPtr< AnimationEmi > Grim::AnimationEmiPtr


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