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surfacerenderer.h

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00001 /* ResidualVM - A 3D game interpreter
00002  *
00003  * ResidualVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the AUTHORS
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef STARK_GFX_SURFACE_RENDERER_H
00024 #define STARK_GFX_SURFACE_RENDERER_H
00025 
00026 #include "common/rect.h"
00027 
00028 namespace Stark {
00029 namespace Gfx {
00030 
00031 class Texture;
00032 
00036 class SurfaceRenderer {
00037 public:
00038     SurfaceRenderer();
00039     virtual ~SurfaceRenderer();
00040 
00044     virtual void render(const Texture *texture, const Common::Point &dest) = 0;
00045 
00049     virtual void render(const Texture *texture, const Common::Point &dest, uint width, uint height) = 0;
00050 
00057     void setNoScalingOverride(bool noScalingOverride);
00058 
00064     void setFadeLevel(float fadeLevel);
00065 
00069     void setSnapToGrid(bool snapToGrid);
00070 
00071 protected:
00072     bool _noScalingOverride;
00073     float _fadeLevel;
00074     bool _snapToGrid;
00075 };
00076 
00077 } // End of namespace Gfx
00078 } // End of namespace Stark
00079 
00080 #endif // STARK_GFX_SURFACE_RENDERER_H


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