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stringpullingpath.h

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00001 /* ResidualVM - A 3D game interpreter
00002  *
00003  * ResidualVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the AUTHORS
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef STARK_MOVEMENT_STRING_PULLING_PATH_H
00024 #define STARK_MOVEMENT_STRING_PULLING_PATH_H
00025 
00026 #include "common/array.h"
00027 
00028 #include "math/vector3d.h"
00029 
00030 namespace Stark {
00031 
00038 class StringPullingPath {
00039 public:
00040     StringPullingPath();
00041 
00043     void addStep(const Math::Vector3d &position);
00044 
00046     void reset();
00047 
00049     Math::Vector3d computeWalkTarget(const Math::Vector3d &fromPosition);
00050 
00052     bool hasSteps() const;
00053 
00054 private:
00055     Common::Array<Math::Vector3d> _steps;
00056     uint32 _targetStep;
00057 };
00058 
00059 } // End of namespace Stark
00060 
00061 #endif // STARK_MOVEMENT_STRING_PULLING_PATH_H


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