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Wintermute::AdSceneNode Class Reference

#include <ad_scene_node.h>

Inheritance diagram for Wintermute::AdSceneNode:
Collaboration diagram for Wintermute::AdSceneNode:

List of all members.

Public Member Functions

bool setRegion (AdRegion *region)
bool setEntity (AdEntity *entity)
 AdSceneNode (BaseGame *inGame)
 ~AdSceneNode () override

Public Attributes

AdEntity_entity
AdRegion_region
TObjectType _type

Detailed Description

Definition at line 39 of file ad_scene_node.h.


Constructor & Destructor Documentation

Wintermute::AdSceneNode::AdSceneNode ( BaseGame inGame  ) 

Definition at line 37 of file ad_scene_node.cpp.

Wintermute::AdSceneNode::~AdSceneNode (  )  [override]

Definition at line 45 of file ad_scene_node.cpp.


Member Function Documentation

bool Wintermute::AdSceneNode::setEntity ( AdEntity entity  ) 

Definition at line 55 of file ad_scene_node.cpp.

bool Wintermute::AdSceneNode::setRegion ( AdRegion region  ) 

Definition at line 63 of file ad_scene_node.cpp.


Member Data Documentation


The documentation for this class was generated from the following files:


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