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Grim::MP3Track Member List

This is the complete list of members for Grim::MP3Track, including all inherited members.
_attenuationGrim::SoundTrack [protected]
_balanceGrim::SoundTrack [protected]
_bitsGrim::MP3Track [private]
_channelsGrim::MP3Track [private]
_disposeAfterPlayingGrim::SoundTrack [protected]
_endFlagGrim::MP3Track [private]
_fadeGrim::SoundTrack [protected]
_fadeModeGrim::SoundTrack [protected]
_freqGrim::MP3Track [private]
_handleGrim::SoundTrack [protected]
_headerSizeGrim::MP3Track [private]
_loopingGrim::MP3Track [private]
_pausedGrim::SoundTrack [protected]
_posGrim::SoundTrack [protected]
_positionedGrim::SoundTrack [protected]
_regionLengthGrim::MP3Track [private]
_soundNameGrim::SoundTrack [protected]
_soundTypeGrim::SoundTrack [protected]
_streamGrim::SoundTrack [protected]
_syncGrim::SoundTrack [protected]
_volumeGrim::SoundTrack [protected]
FadeIn enum valueGrim::SoundTrack
fadeIn()Grim::SoundTrack [inline]
FadeMode enum nameGrim::SoundTrack
FadeNone enum valueGrim::SoundTrack
FadeOut enum valueGrim::SoundTrack
fadeOut()Grim::SoundTrack [inline]
getBalance() const Grim::SoundTrack [inline]
getEffectiveVolume()Grim::SoundTrack
getFade() const Grim::SoundTrack [inline]
getFadeMode() const Grim::SoundTrack [inline]
getPos() overrideGrim::MP3Track [virtual]
getSoundName()Grim::SoundTrack
getSoundType() const Grim::SoundTrack [inline]
getSync() const Grim::SoundTrack [inline]
getVolume() const Grim::SoundTrack [inline]
getWorldPos() const Grim::SoundTrack [inline]
hasLooped() overrideGrim::MP3Track [virtual]
isLooping() const Grim::SoundTrack [inline, virtual]
isPaused() const Grim::SoundTrack [inline]
isPlaying() overrideGrim::MP3Track [virtual]
isPositioned() const Grim::SoundTrack [inline]
MP3Track(Audio::Mixer::SoundType soundType)Grim::MP3Track
openSound(const Common::String &filename, const Common::String &soundName, const Audio::Timestamp *start=nullptr) overrideGrim::MP3Track [virtual]
parseJMMFile(const Common::String &filename)Grim::MP3Track [private]
parseRIFFHeader(Common::SeekableReadStream *data)Grim::MP3Track [private]
pause()Grim::SoundTrack [virtual]
play()Grim::SoundTrack [virtual]
setBalance(int balance)Grim::SoundTrack
setFade(float fade)Grim::SoundTrack
setFadeMode(FadeMode fadeMode)Grim::SoundTrack [inline]
setLooping(bool looping)Grim::SoundTrack [inline, virtual]
setPosition(bool positioned, const Math::Vector3d &pos=Math::Vector3d())Grim::SoundTrack
setSoundName(const Common::String &name)Grim::SoundTrack
setSync(int sync)Grim::SoundTrack [inline]
setVolume(int volume)Grim::SoundTrack
SoundTrack()Grim::SoundTrack
stop()Grim::SoundTrack [virtual]
updatePosition()Grim::SoundTrack
~MP3Track()Grim::MP3Track
~SoundTrack()Grim::SoundTrack [virtual]


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