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iconv.h

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00001 /* ScummVM - Graphic Adventure Engine
00002  *
00003  * ScummVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the COPYRIGHT
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef COMMON_ICONV_H
00024 #define COMMON_ICONV_H
00025 
00026 #include "common/scummsys.h"
00027 
00028 #ifdef USE_ICONV
00029 
00030 namespace Common {
00031 
00032 class String;
00033 class U32String;
00034 
00035 enum Encoding {
00037     kEncodingCP1250,
00038 
00040     kEncodingCP1251,
00041 
00043     kEncodingCP1252,
00044 
00046     kEncodingCP1255,
00047 
00049     kEncodingCP932,
00050 
00052     kEncodingMacCentralEurope
00053 };
00054 
00055 U32String convertToU32String(Encoding fromEncoding, const String &string);
00056 
00057 } // End of namespace Common
00058 
00059 #endif // USE_ICONV
00060 
00061 #endif // COMMON_ICONV_H


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