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renderer.h File Reference

#include "common/scummsys.h"
#include "common/str.h"
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struct  Graphics::RendererTypeDescription


namespace  Graphics


enum  Graphics::RendererType { Graphics::kRendererTypeDefault = 0, Graphics::kRendererTypeOpenGL = 1, Graphics::kRendererTypeOpenGLShaders = 2, Graphics::kRendererTypeTinyGL = 3 }

List of renderer types.



const RendererTypeDescription * Graphics::listRendererTypes ()
RendererType Graphics::parseRendererTypeCode (const Common::String &code)
 Convert a renderer code to a RendererType enum value.
Common::String Graphics::getRendererTypeCode (RendererType type)
 Get a character string code from a RendererType enum value.
RendererType Graphics::getBestMatchingAvailableRendererType (RendererType desired)
 Get the best matching renderer among available renderers.

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