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specbuf.cpp File Reference

#include "graphics/tinygl/zgl.h"
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namespace  TinyGL


static void TinyGL::calc_buf (GLSpecBuf *buf, const float shininess)
GLSpecBuf * TinyGL::specbuf_get_buffer (GLContext *c, const int shininess_i, const float shininess)
void TinyGL::specbuf_cleanup (GLContext *c)

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