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bmp_raw.h

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00001 /* ScummVM - Graphic Adventure Engine
00002  *
00003  * ScummVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the COPYRIGHT
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef IMAGE_CODECS_BMP_RAW_H
00024 #define IMAGE_CODECS_BMP_RAW_H
00025 
00026 #include "image/codecs/codec.h"
00027 
00028 namespace Image {
00029 
00035 class BitmapRawDecoder : public Codec {
00036 public:
00037     BitmapRawDecoder(int width, int height, int bitsPerPixel);
00038     ~BitmapRawDecoder();
00039 
00040     const Graphics::Surface *decodeFrame(Common::SeekableReadStream &stream);
00041     Graphics::PixelFormat getPixelFormat() const;
00042 
00043 private:
00044     Graphics::Surface _surface;
00045     int _width, _height;
00046     int _bitsPerPixel;
00047 };
00048 
00049 } // End of namespace Image
00050 
00051 #endif


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