#include "engines/grim/lua/ldo.h"
#include "engines/grim/lua/lobject.h"
Go to the source code of this file.
Define Documentation
#define tonumber |
( |
|
o |
) |
((ttype(o) != LUA_T_NUMBER) && (luaV_tonumber(o) != 0)) |
Definition at line 15 of file lvm.h.
#define tostring |
( |
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o |
) |
((ttype(o) != LUA_T_STRING) && (luaV_tostring(o) != 0)) |
Definition at line 16 of file lvm.h.