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savefile.h File Reference

#include "common/noncopyable.h"
#include "common/scummsys.h"
#include "common/stream.h"
#include "common/str-array.h"
#include "common/error.h"
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Classes

class  Common::OutSaveFile
 A class which allows game engines to save game state data. More...
class  Common::SaveFileManager
 The SaveFileManager is serving as a factory for InSaveFile and OutSaveFile objects. More...

Namespaces

namespace  Common
 

Internal interface to the QuickTime audio decoder.


Typedefs

typedef SeekableReadStream Common::InSaveFile
 A class which allows game engines to load game state data.


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