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Wintermute::AdScaleLevel Class Reference

#include <ad_scale_level.h>

Inheritance diagram for Wintermute::AdScaleLevel:
Collaboration diagram for Wintermute::AdScaleLevel:

List of all members.

Public Member Functions

 AdScaleLevel (BaseGame *inGame)
 ~AdScaleLevel () override
bool saveAsText (BaseDynamicBuffer *buffer, int indent) override
bool loadFile (const char *filename)
bool loadBuffer (char *buffer, bool complete=true)
float getScale () const

Private Attributes

float _scale

Detailed Description

Definition at line 37 of file ad_scale_level.h.


Constructor & Destructor Documentation

Wintermute::AdScaleLevel::AdScaleLevel ( BaseGame inGame  ) 

Definition at line 40 of file ad_scale_level.cpp.

Wintermute::AdScaleLevel::~AdScaleLevel (  )  [override]

Definition at line 47 of file ad_scale_level.cpp.


Member Function Documentation

float Wintermute::AdScaleLevel::getScale (  )  const

Definition at line 51 of file ad_scale_level.cpp.

TOKEN_DEF_START TOKEN_DEF_END bool Wintermute::AdScaleLevel::loadBuffer ( char *  buffer,
bool  complete = true 
)

Definition at line 86 of file ad_scale_level.cpp.

bool Wintermute::AdScaleLevel::loadFile ( const char *  filename  ) 

Definition at line 56 of file ad_scale_level.cpp.

bool Wintermute::AdScaleLevel::saveAsText ( BaseDynamicBuffer buffer,
int  indent 
) [override, virtual]

Reimplemented from Wintermute::BaseObject.

Definition at line 144 of file ad_scale_level.cpp.


Member Data Documentation

Reimplemented from Wintermute::BaseObject.

Definition at line 47 of file ad_scale_level.h.


The documentation for this class was generated from the following files:


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