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Grim::ResourceLoader Member List

This is the complete list of members for Grim::ResourceLoader, including all inherited members.
_cacheGrim::ResourceLoader [mutable, private]
_cacheDirtyGrim::ResourceLoader [mutable, private]
_cacheMemorySizeGrim::ResourceLoader [mutable, private]
_colormapsGrim::ResourceLoader [private]
_emiAnimsGrim::ResourceLoader [private]
_emiModelsGrim::ResourceLoader [private]
_keyframeAnimsGrim::ResourceLoader [private]
_lipsyncsGrim::ResourceLoader [private]
_modelsGrim::ResourceLoader [private]
fixFilename(const Common::String &filename, bool append=true)Grim::ResourceLoader [static]
getAnimationEmi(const Common::String &fname)Grim::ResourceLoader
getColormap(const Common::String &fname)Grim::ResourceLoader
getEntryFromCache(const Common::String &filename) const Grim::ResourceLoader [private]
getFileFromCache(const Common::String &filename) const Grim::ResourceLoader [private]
getKeyframe(const Common::String &fname)Grim::ResourceLoader
getLipSync(const Common::String &fname)Grim::ResourceLoader
getModel(const Common::String &fname, CMap *c)Grim::ResourceLoader
loadAnimationEmi(const Common::String &filename)Grim::ResourceLoader
loadColormap(const Common::String &fname)Grim::ResourceLoader
loadCostume(const Common::String &fname, Actor *owner, Costume *prevCost)Grim::ResourceLoader
loadFile(const Common::String &filename) const Grim::ResourceLoader [private]
loadFont(const Common::String &fname)Grim::ResourceLoader
loadKeyframe(const Common::String &fname)Grim::ResourceLoader
loadLipSync(const Common::String &fname)Grim::ResourceLoader
loadMaterial(const Common::String &fname, CMap *c, bool clamp)Grim::ResourceLoader
loadModel(const Common::String &fname, CMap *c, Model *parent=NULL)Grim::ResourceLoader
loadModelEMI(const Common::String &fname, EMICostume *costume)Grim::ResourceLoader
loadSkeleton(const Common::String &fname)Grim::ResourceLoader
loadSprite(const Common::String &fname, EMICostume *costume)Grim::ResourceLoader
openNewStreamFile(Common::String fname, bool cache=false) const Grim::ResourceLoader
putIntoCache(const Common::String &fname, byte *res, uint32 len) const Grim::ResourceLoader [private]
ResourceLoader()Grim::ResourceLoader
uncache(const char *fname) const Grim::ResourceLoader [private]
uncacheAnimationEmi(AnimationEmi *a)Grim::ResourceLoader
uncacheColormap(CMap *c)Grim::ResourceLoader
uncacheKeyframe(KeyframeAnim *kf)Grim::ResourceLoader
uncacheLipSync(LipSync *l)Grim::ResourceLoader
uncacheModel(Model *m)Grim::ResourceLoader
~ResourceLoader()Grim::ResourceLoader


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