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engines/grim/debugger.h

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00001 /* ResidualVM - A 3D game interpreter
00002  *
00003  * ResidualVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the COPYRIGHT
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef GRIM_DEBUGGER_H
00024 #define GRIM_DEBUGGER_H
00025 
00026 #include "common/debug.h"
00027 
00028 #include "gui/debugger.h"
00029 
00030 namespace Grim {
00031 
00032 class Debugger : public GUI::Debugger {
00033 public:
00034     Debugger();
00035     virtual ~Debugger();
00036 
00037     bool cmd_checkFiles(int argc, const char **argv);
00038     bool cmd_lua_do(int argc, const char **argv);
00039     bool cmd_jump(int argc, const char **argv);
00040     bool cmd_set_renderer(int argc, const char **argv);
00041     bool cmd_save(int argc, const char **argv);
00042     bool cmd_load(int argc, const char **argv);
00043 };
00044 
00045 }
00046 
00047 #endif


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