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#include <layer.h>

Inheritance diagram for Grim::Layer:
Collaboration diagram for Grim::Layer:

List of all members.

Public Member Functions

 Layer ()
 Layer (const Common::String &filename, int sortOrder)
 ~Layer ()
void draw ()
void setFrame (int frame)
void setSortOrder (int order)
void advanceFrame (int num)
int getSortOrder () const
void saveState (SaveGame *state)
void restoreState (SaveGame *state)

Static Public Member Functions

static int32 getStaticTag ()

Private Attributes

Common::String _filename
Bitmap_bitmap
int _sortOrder
int _frame

Detailed Description

Definition at line 35 of file layer.h.


Constructor & Destructor Documentation

Grim::Layer::Layer (  ) 

Definition at line 31 of file layer.cpp.

Grim::Layer::Layer ( const Common::String filename,
int  sortOrder 
)

Definition at line 34 of file layer.cpp.

Grim::Layer::~Layer (  ) 

Definition at line 38 of file layer.cpp.


Member Function Documentation

void Grim::Layer::advanceFrame ( int  num  ) 

Definition at line 59 of file layer.cpp.

void Grim::Layer::draw (  ) 

Definition at line 42 of file layer.cpp.

int Grim::Layer::getSortOrder (  )  const [inline]

Definition at line 47 of file layer.h.

static int32 Grim::Layer::getStaticTag (  )  [inline, static]

Definition at line 41 of file layer.h.

void Grim::Layer::restoreState ( SaveGame state  ) 

Definition at line 76 of file layer.cpp.

void Grim::Layer::saveState ( SaveGame state  ) 

Definition at line 65 of file layer.cpp.

void Grim::Layer::setFrame ( int  frame  ) 

Definition at line 46 of file layer.cpp.

void Grim::Layer::setSortOrder ( int  order  ) 

Definition at line 55 of file layer.cpp.


Member Data Documentation

Definition at line 54 of file layer.h.

Definition at line 53 of file layer.h.

int Grim::Layer::_frame [private]

Definition at line 56 of file layer.h.

int Grim::Layer::_sortOrder [private]

Definition at line 55 of file layer.h.


The documentation for this class was generated from the following files:


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