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GraphicsManager Member List

This is the complete list of members for GraphicsManager, including all inherited members.
beginGFXTransaction()=0GraphicsManager [pure virtual]
clearFocusRectangle()=0GraphicsManager [pure virtual]
clearOverlay()=0GraphicsManager [pure virtual]
copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h)=0GraphicsManager [pure virtual]
copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h)=0GraphicsManager [pure virtual]
displayActivityIconOnOSD(const Graphics::Surface *icon)GraphicsManager [inline, virtual]
displayMessageOnOSD(const char *msg)GraphicsManager [inline, virtual]
endGFXTransaction()=0GraphicsManager [pure virtual]
fillScreen(uint32 col)=0GraphicsManager [pure virtual]
getDefaultGraphicsMode() const GraphicsManager [inline, virtual]
getDefaultShader() const GraphicsManager [inline, virtual]
getDefaultStretchMode() const GraphicsManager [inline, virtual]
getFeatureState(OSystem::Feature f) const =0GraphicsManager [pure virtual]
getGraphicsMode() const GraphicsManager [inline, virtual]
getHeight() const =0GraphicsManager [pure virtual]
getOverlayFormat() const =0GraphicsManager [pure virtual]
getOverlayHeight() const =0GraphicsManager [pure virtual]
getOverlayWidth() const =0GraphicsManager [pure virtual]
getScreenChangeID() const =0GraphicsManager [pure virtual]
getScreenFormat() const =0GraphicsManager [pure virtual]
getShader() const GraphicsManager [inline, virtual]
getStretchMode() const GraphicsManager [inline, virtual]
getSupportedFormats() const =0GraphicsManager [pure virtual]
getSupportedGraphicsModes() const GraphicsManager [inline, virtual]
getSupportedShaders() const GraphicsManager [inline, virtual]
getSupportedStretchModes() const GraphicsManager [inline, virtual]
getWidth() const =0GraphicsManager [pure virtual]
grabOverlay(void *buf, int pitch) const =0GraphicsManager [pure virtual]
grabPalette(byte *colors, uint start, uint num) const =0GraphicsManager [pure virtual]
hasFeature(OSystem::Feature f) const =0GraphicsManager [pure virtual]
hideOverlay()=0GraphicsManager [pure virtual]
initSize(uint width, uint height, const Graphics::PixelFormat *format=NULL)=0GraphicsManager [pure virtual]
initSizeHint(const Graphics::ModeList &modes)GraphicsManager [inline, virtual]
lockScreen()=0GraphicsManager [pure virtual]
resetGraphicsScale()GraphicsManager [inline, virtual]
setCursorPalette(const byte *colors, uint start, uint num)=0GraphicsManager [pure virtual]
setFeatureState(OSystem::Feature f, bool enable)=0GraphicsManager [pure virtual]
setFocusRectangle(const Common::Rect &rect)=0GraphicsManager [pure virtual]
setGraphicsMode(int mode)GraphicsManager [inline, virtual]
setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale=false, const Graphics::PixelFormat *format=NULL)=0GraphicsManager [pure virtual]
setPalette(const byte *colors, uint start, uint num)=0GraphicsManager [pure virtual]
setShader(int id)GraphicsManager [inline, virtual]
setShakePos(int shakeXOffset, int shakeYOffset)=0GraphicsManager [pure virtual]
setStretchMode(int mode)GraphicsManager [inline, virtual]
showMouse(bool visible)=0GraphicsManager [pure virtual]
showOverlay()=0GraphicsManager [pure virtual]
unlockScreen()=0GraphicsManager [pure virtual]
updateScreen()=0GraphicsManager [pure virtual]
warpMouse(int x, int y)=0GraphicsManager [pure virtual]
~GraphicsManager()GraphicsManager [inline, virtual]
~PaletteManager()PaletteManager [inline, virtual]


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