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resourcehandler.h

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00001 /* ScummVM - Graphic Adventure Engine
00002  *
00003  * ScummVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the COPYRIGHT
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef BACKENDS_NETWORKING_SDL_NET_RESOURCEHANDLER_H
00024 #define BACKENDS_NETWORKING_SDL_NET_RESOURCEHANDLER_H
00025 
00026 #include "backends/networking/sdl_net/handlers/basehandler.h"
00027 
00028 namespace Networking {
00029 
00030 class ResourceHandler: public BaseHandler {
00031     static const char *determineMimeType(Common::String &filename);
00032 public:
00033     ResourceHandler();
00034     virtual ~ResourceHandler();
00035 
00036     virtual void handle(Client &client);
00037     virtual bool minimalModeSupported();
00038 };
00039 
00040 } // End of namespace Networking
00041 
00042 #endif


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